Thanks for the feedback! I've noted a few things from it :)
I guess you already know, but for the mining talents they are intended to be used by two players in tandem, e.g. one does the mining and the other the sweeping. Merging the sweeping into the mining action is certainly convenient, but wouldn't fulfil the intention, as such we are rather unlikely to do that - we generally want to put a collaborative focus on more talents in the future as well. The extra rock has always been a debated topic, I personally like them as they give a in-world representation to the "+1 hit" that feels more lively - but I get that others see them as tedium instead. Design-wise, we'd rather have the livelyness than hidden numbers.
Stockpile chaining is indeed something we want to get rid of generally, but better options that are convenient enough aren't there yet. If that would be conveyor belts I don't know - I think we have made clear in the past that automation is not going to play...
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