While all the aforementioned backend work is still ongoing, including sourcing the new hardware for PC EU and console megaservers, we did want to share a couple changes coming to PvP that will be going into Update 35.
First, we’re implementing some tech that will allow us to easily activate special Battleground weekends, without requiring any server downtime to start or stop. The plan will be to feature a single game mode over several days and also grant 25% increased AP while participating.
Outside of these recurring Battleground features, we’re also planning to increase the amount of XP you can earn doing various types of PvP activities within Cyrodiil and Imperial City including killing monsters and other player characters, or completing quests in these areas.
We look forward to testing everything out in the next PTS cycle so we can officially kick these off once Update 35 launches.