Escape from Tarkov

Escape from Tarkov Dev Tracker




31 May


30 May

Comment

Originally posted by Struyk

Quests are a bit hard... Especially the find in raid ones

OH and hackers... everywhere...

we actually simplified a lot of quests, lowered the amount items needed etc

Comment

Originally posted by ConfirmedSFM

Yep. And the quest could be something like "do this for me and i'll tell you where you can find labs" so it makes some sense

later there will be main restriction - you will need to get there through different locations. and only that way.

Comment

Originally posted by BigBadCicada

Absolutely this. It sucks balls to be on the Sydney server.

looking for additional servers somewhere in between

Comment

Originally posted by iMini

Nikita, is crouch walking bugged or has it been nerfed.

Crouching and slowest walking speed still seems very loud, much louder than previous wipes. Have things changed or am I just imagining things?

no its not bugged

Comment

Originally posted by rickyblink22

995, BP 7.62 m855a1.. all ammo nikita,
in my opinion the number of ammunition that I can buy is too low. if I'm not mistaken for example of 995 I can take only 60 every 3 hours

oh you meant restock count per player. it's intended

Comment

Originally posted by rickyblink22

the restock of traders' ammunition .. and ridiculous in my opinion the maximum amount of ammunition you can take .. now that you can no longer resell them because I can only take a few high level ammunition. please increase the restock to at least 500

i don't see any lack of ammo restock right now (although there were changed in it last day). could you say which ammo?

Post

Hello, тарковчане!
Need your opinions - how is the 0.12.6 patch, what is good, what is bad. What is needed more than before. Please, tell.
And thank you for your dedication and interest. We broke 200k online and made a record!

External link →
Comment

Originally posted by alteraphim

One of the things that is important in game design is choice (or the illusion of). Even though one is clearly more beneficial, the fact that both exist allow the player to make a choice as to which one to use. Players get a feeling of agency when this type of behavior occurs, which allows them a sense of ownership over their game.

you can’t say better, thats true :)


29 May


28 May

Comment

its being done. not an easy task to do without performance drop or traffic increase


21 May

Comment

Originally posted by poofanity

I mean Nikita probably doesn't live the healthiest life style. based off his physique. that could be why he always looks like death, but yes people should f**k off with riding the devs over the game. either play it or don't. if you come across bugs, report them and be helpful. not hateful.

:'(

Comment

Originally posted by Preeemier

It always amazes me when I watch the podcasts and I see you pop in, you always look exhausted, yet super optimistic.

You’ve got the drive man, that’s something not a lot of developers have these days. You guys pour your heart and soul into this game and honestly, it really shows. Hope everything’s going good and keep up the great work

mostly its because of late time (10-12 pm)

Comment

thanks guys! just wanted to tell that i'm totally fine! Its just that one day you know, long and hard day. Moving closer to 12.6 and wipe!

Comment

planned, except the changes will be shown in this weapon stats window


18 May

Comment

Originally posted by proconsul12

Thanks, Nikita! You guys have done a great job on this game. When I played the first time, I literally felt anxiety and adrenaline for the first time in a game.

I would love it if you considered the following:
- Create some mild stun effects for no earpro. You could offset this a bit by creating basic earpro that muffles rather than enhances hearing but protects from stun effects.
- It would be cool to have the ability to mod your gun with a heavy barrel for better accuracy and an ergo penalty.
- Just take a second look, if you could, at current relative MOA values between rifles. Plus the MOA feels a little low to me - I'm not sure if I have a truly 1 MOA gun outside of my precision setups, and even then the gun is more accurate than I am. Generally, 2-4 MOA feels about right. It shouldn't make a lot of difference at the ranges we play with in the game.
- I think the difference in pen is maybe a little exaggerated, but in any case I think M995/7N39 s...

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-stun from gunshots - planned
-we will have a lot of new barrels - especially for ar15
-yes. MOA right right is pretty low. we will change it in time. something will be changed for the 12.6 patch
-i agree - hi tier amo must be rare

yes. with proper modification you can make your weapon perform really different from "all-knowing" facts

Comment

Originally posted by pxld1

also i cannot agree that long barrels decrease accuracy in general

Is it possible /u/proconsul12 is referring to barrel harmonics, here? Depending on the quality and construction of the barrel, a certain level of deviation is briefly added to the muzzle after each shot. Which is why I think he is careful to point out that longer barrels need to be paired with high quality materials/weight in order to counter-balance this effect.

Here are a couple short clips to demonstrate, though I'm sure you're already aware of it /u/trainfender :)

https://www.youtube.com/watch?v=0yzKLyARNeU

https://www.youtube.com/watch?v=fbuaH6D2Qgc

with this point - i agree