EVE Online

EVE Online Dev Tracker




15 Apr

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Is it constant from all gates you travel through?

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Keep the discussion civil and on the topic of CSM please.


14 Apr

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UPDATES:

11:22 UTC
Everyone, things are looking good. Thanks a lot for your patience today - Tranquility is back accepting connections!

Fly safe o7

11:01 UTC
Good day! The extended downtime has started and we should be back in about 30 minutes. I will keep you posted if it looks like we can finish sooner or need a bit more time.

Thank you.

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Hello, everyone,

We will have an extended downtime tomorrow, Thursday 15 April to perform routine maintenance on our database. Tranquility live server will be restarted a few times during that process and we expect to start accepting connections by 11:30 UTC at the latest.

Please plan your gameplay sessions accordingly. Thank you!

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This is hard to document, because we talk about a ton of stuff, and nobody is really keeping track. The closest I’ve got is my list, and I track things that I get fixed or changed (and some of this list is tongue in cheek, too) so that I know what was done and what still needs to get done.

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We weren’t that lucky

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I walked into that one.

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CSM is going strong in spite of COVID. We couldn’t bring the CSM Members to Iceland as CCP traditionally does, but like the blog post mentions the meetings, knowledge sharing and etc., have still been held digitally.

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Kinda disappointed there haven’t been some whaling / nautical tomfoolery going on after I dropped this bombshell :confused:

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EVE_News_EN_1920x10801920×1080 454 KB
o7 Capsuleers!

CSM election time is upon us!
Please use this thread to discuss the content of the CSM 16 blog that has just been released.


13 Apr

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By default, there is a minimum required download. Any additional assets that are needed will be downloaded in the background by the client using our ‘Download on Demand’ system.

You should be able to select a full download from within the launcher and have it work for the playtest. Please keep in mind that this will increase the install size of the EVE dramatically, as we are not migrating assets over from your current Wine install.

As to ‘if it matters’ - that’s difficult to say. DoD is quite robust as a system and has been used in EVE for many years. If you don’t normally choose to download the entire client for some reason, then you probably won’t need to for this test.
A complete download is very useful for people on slow connections and would like to download overnight, or if they are traveling and bandwidth caps / costs may apply.

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What version are you currently running, out of curiosity?

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Hi

Without wanting to get hooked on the terminology; I’ve been careful not to call this a beta, as that has a specific meaning in software development. This is most definitely a ‘test’ to find the big issues at this stage :grinning:

The database should be recent, although I don’t know the exact date it will be from right now.

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Coffee and pouring cream is my normal daily routine :wink:

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Hi
For the playtest, there will be no option to launch the Wine client on Sisi via the launcher. Once we end the playtest, you will be able to use the Wine client again on Sisi.
Tranquility will remain unaffected by the playtest, and that will remain on the Wine client during this period.

We are currently investigating what it will take to support older macOS versions, but I can’t say for sure if this is possible yet.

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I don’t, I’m afraid. Password issues are normally always related to when the mirror of data happened. Try older passwords is the only recomendation I can give.
Unfortunately, There is not a password reset ability for the test servers.

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Try enabling hardware acceleration if it’s not on already.

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You will simply need to be on the latest version of the launcher, and then select Singularity when the test has started :grinning:

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We will try and be more up front with the second phase of the industry changes.