EVE Online

EVE Online Dev Tracker




16 Apr

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I’ll gladly provide a little bit of background and update:

The recent patch deployed on Tuesday 13 April included the following change:

  • Removed empty Asteroid Belts that have no asteroids left available.

As part of the greater EVE Ecosystem updates dating back to last year, a number of systems in null-sec contained Asteroid Belts that were completely depleted and barren of resources. These Asteroid Belt beacons were the source of some confusion as players would warp to these locations in hopes of finding asteroids. This patch removed the beacons for those already-barren Asteroid Belts to alleviate some of that confusion. However, this clean-up adversely affected several null-sec regions of space - in some cases leaving them without any venue for Asteroid NPC pirates.

While we are aware of the playstyle surrounding these pirate NPCs, namely Officer and Commander hunting & ADM building, we didn’t fully take into account how some areas of space ...

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Hi. The Native Mac Client will not be reaching Tranquility in 5 days time. This is a time-limited test for Singularity only.

We have no dates, even internally, of when we will launch the Native Mac Client. There is a significant amount of data we need to go through from this test and defects we need to investigate.

A date will be communicated in advance of the Native Mac Client being released on Tranquillity.

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Hmmm, that’s a bit weird. Can you please confirm the launcher version? How did you check that the Wine client did start? Is your launcher installation in any way different to a standard install?

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I was talking to one of the audio devs, the cause has been found and we are seeing the light at the end of the tunnel.
Remember that Moby Dicks’ favorite trick was to seem to flee; sound (dive) and then turn and breach in the midst of the whalers attacking their ships :expressionless:

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While we won’t have voting directly in the client, we are planning to have in-game campaign to raise awareness and direct people to vote. We might be able to squeeze some new things but these are still work in progress :slight_smile:


15 Apr

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Thanks - this one is listed in the second post and I believe is already fixed internally :slight_smile:

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Thanks for the feedback! :slight_smile:
The jump issue was likely because the system hadn’t been loaded by the server yet. Usually happens if you’re the first to jump in. Once it’s loaded, it should be fine after that point :slight_smile:

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Thanks for the feedback! :slight_smile:
Consider the UI scaling option over changing the resolution. While decreasing the resolution can help with performance, it may make the image look less sharp as a result.
Either way, I’m glad you found a solution for now :smiley:

I’ll check out the trackpad and make sure it’s responding to the options in the settings pannel correctly :slight_smile: Thanks!

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Thanks for the feedback :slight_smile:
Turning hardware acceleration on inside the launcher, if not enabled, can improve things a lot. It is now default enabled on new installs, but settings were not changed on existing installs for the moment. I’d be interested to see if this helps improve the problem :slight_smile:

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Thanks for the feedback (I saw your previous post). We’d be interested to hear any updates you can give us if you manage to try :slight_smile:

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Thanks for the feedback :slight_smile:
Could you clarify the “was a major drawback for me” for the sound. Was there an issue here when you did this or are you comparing to the Wine client?

The problem list is very useful. Could you include your system specs (macOS version, CPU and GPU) so we can try to replicate them internally?
Many thanks :slight_smile:

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Thanks for the feedback!
This is a strange one and I’ve not come across anything like this yet. The folder being 5+ GB is very weird, as the normal (not complete) client is smaller than that. Download on demand will only grab things as needed. I’m afraid I’m not sure what is happening here yet :frowning:

If you could file a bug report and include the launcher and recent game logs, that would be very useful in helping us reproduce. Details on how to do this are in the News Article, under the “How you can help” heading: Native Mac Client Playtest | EVE Onlin...

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Thank you for the feedback :slight_smile:
Was it the ‘UI Scaling’ option you used? If you’ve not filed a bug report using F12, please consider doing this. It includes important information about the system and what the game was doing, that could really help us reproduce it :slight_smile:

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Thanks very much for the feedback, this is very useful :slight_smile:
Any screenshots or videos are a huge help for us!

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Thanks for the feedback and filing a report :slight_smile:
Just in case it’s not in your report - could you let me know if this was an official Apple mouse, or a ‘PC’ one?

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This is the same on the Windows client - but the wording could be better. I suspect it’s a throwback to when GPUs had one video output. The Geforce3/4 were popular when EVE launched, and frequently only had one display output.

It would be nice to make some of these options more clear though. “Present Interval” is another one :slight_smile:

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Hi. Thanks for the feedback :slight_smile:

I’m very interested in the ‘can only play full screen’ issue. Could you bug report this from within the client after you’ve tried? That way we can get important information attached and hopefully see what is happening.

I swap between desktops constantly, so I think there is something specific happening on your system we need to try and reproduce. It may be related to the above issue.

Would you share the commands you’re having issues with, so I can check our internal defects against them?

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Hi
This is brilliant feedback. Thank you! :slight_smile:
It would be very useful to know your system details (macOS version, CPU, GPU are the most important). I know the areas you’ve listed may not sound like they would be impacted by them, but the more information we have, the faster we can look at reproducing.

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Thanks for the feedback!
One of the machines I’m testing on is a M1 MacBook Air, and I love it :slight_smile: I’ve been really impressed on how much power it has, more so given its size.

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Thank you for the feedback. That does sound like the DoD system fetching files. If you do the same activity and it is smooth, it’s normally the cause.
I’d be very interested to see if the full client solved your issue :slight_smile:

The crash on close is a known issue. It’s one we’re actively looking at.
Many thanks!