EVE Online

EVE Online Dev Tracker




06 May

Post

Facebook-Newsfeed_1200x630.jpg1200×630 373 KB

Check out this devblog for a huge thank you from CCP, and a look at what’s going on over the course of EVE’s Sixteenth Anniversary!

Read all about it here!

Comment

We have updated the post above, and added a special page offering instructions to those wishing[1] to experience all the glory of the 64-bit Client.

[1] and by “wishing” we mean log in to Singularity at all, as 64-Bit is mandatory, citizen.

Post

Hello Bleeding Edge Capsuleers,

Last Time, on EVE Online 64-Bit Progress:
The March 5th mass test revealed some interesting memory and FPS concerns with the initial implementation. Devs scrambled to find the causes and modify the code to prevent further disruptions.

And now, the continuation:
Our Engine and Build teams have tackled a fair number of interesting issues in the 64-Bit client. We resolved a unique quirk of EVE memory all...

Read more
Comment

The wine environment bitness and the client environment bitness are related, but orthogonal.

This wine can support both 32 and 64 bit windows applications inside it. The previous wine could only support 32 bit.

If you’re using this wine on TQ, you are running a 32 bit client inside a 32+64bit wine.

Later today there will be a 64bit mass test on sisi. If you join in, you will be running a 64 bit client inside a 32+64 bit wine.


05 May

Comment

Unfortunately there will be no fresh mirror (as already mentioned in this thread).
This test is also on Singularity and not on Duality.

Comment

Yep, I can repro it here too. I’m not gonna look at it today, for the moment I recommend fixed window mode if you want to keep playing with the new build :slight_smile:

Comment

There were several new ones after the one you tested on slack to solve the libwine issue, but not since last night.

It’s possible that the way I added the new build to the launcher is not good and thus it isn’t correctly persisting your wine choice between restarts.


04 May

Comment

It’s not different. That’s the biggest change to the wine delivery pipeline. The last major revision of CCP wine, which is at this point very old, had a lot of custom patches in it. Some graphics card ID’s that weren’t in upstream wine at the time, a few custom patches to solve eve-specific graphics bugs, stuff like that.

At this point a lot of those custom changes have been solved in upstream wine independently, and we’re working at upstreaming some of the stuff which hasn’t made it. There’s very little left in our custom fork that we can’t upstream and that isn’t already fixed in newer versions of wine, so we’re jettisoning our custom fork.

Instead, we’re taking binaries from the winehq website, fiddling with their shipped libraries a little to make sure they work on the systems we target and then repackaging them so they can be installed by the eve launcher.

The alpha build this thread is referring to is really just this: ...

Read more
Comment

Hey all,

We’re overhauling our wine delivery pipeline as part of the work for the 64bit client. The mac environment needs a combined 32/64 bit wine and I have side-ported that work to linux too.

If you’d like to give it a spin:

  1. Set your launcher to beta mode
  2. Wait for it to patch to at least version 1500694 and restart it
  3. check settings->wine options->Use dev versions
  4. Set Dev branch to winehq-linux-binary (this is only available if you have the latest beta)
  5. Wait for wine to install and launch

Be aware that if you’ve done custom things in the CCP wine folder, this will replace them, and the replacement may not work. Only give this a try if you’re willing to re-create your old wine setup from scratch if it doesn’t work. This is alpha, and you’re the first testers.

Please check in with what distro you’re on, whether you’re using dx9 or dx11 and how it went!

Post

image.jpg2560×1440 1.01 MB

Check out this dev blog for the latest information on EVE Online: Invasion - the summer expansion coming on May 28th!

Read all about it here!


02 May

Comment

While you can use the same Upwell structure as war HQ for multiple wars, this is not enforced - you can also use different structures.

Post

Screenshot__1_.jpg2560×1440 877 KB

It’s that time of the year again, when we celebrate the birthday of EVE Online and the ever forward marching player narrative that our amazing community continues to craft in New Eden.

We’re delighted to announce that the celebration around EVE’s sixteenth anniversary has kicked off with daily downtime today and will run through until May 20th!

This thread is for discussion and feedback on the event and its rewards.

Event Resources

Read more
Comment

Hey,

The last part of the war declaration changes is now available on Singularity. This includes the requirement for a War HQ for aggressive wars, cost changes, UI improvements, and mutual wars are now declared separately (it is not longer possible to switch back and forth).
All details for those changes can be found in this dev blog.

All functional changes should be working now and please feel free to start playing around with them, but please keep following known issues in mind:

Known Issues:
Please do not send bug reports about following (I will update this thread as soon as those are f...

Read more

01 May

Post

Greetings,

The sign-ups for the third 2v2 Invasion Tournament in Sydney, Australia are open and you can now secure one of the 32 available slots. For those willing to participate that don’t have a buddy but would like to join as a team - feel free to use this thread to search for other talented pilots out there.

Alternatively, please remember that you can always submit an individual application that will pair you randomly with another person or place you on the Waiting List.

If you would like to discuss other matters about the tournament, please join the conversation in the ...

Read more
Comment

Greetings,

The bracket for EVE Russia is now available and you can view it directly on Challonge. The seeds have been shuffled and several byes were applied. Don’t forget that you can participate in the Prediction Bracket Challenge for a chance to win some cool small prizes!

All matches will be played on Saturday starting at 14:30 local time. Semis and Grand Finals will begin at 20:00 local time, but won’t be streamed this time around. We will work on recording them instead and sharing via appropriate channels at a later stage. All participants will shortly receive an email with additional details on expected times when their match is going to happen. Team captains are kindly asked to share this information with their mates.

Below, you can find ...

Read more
Comment

Are you referring to this page? If so, I think it must be a formatting error because the correct email is there, but it is split into two lines.


30 Apr

Post

Do you know what would help with that? Look at the non-bloc candidates who are running, and get people to vote for them.

The only way to break the power of a bloc vote, is to dilute it.

And good news! the CSM elections using a Wright STV system, which means if the first candidate you vote for doesn’t get enough votes to survive an elimination round, your entire vote moves to your next candidate (who hasn’t been eliminated) So you don’t even need to agree on the order of votes, as long as you put them all down.

Post

Screenshot - 1920x1080.jpg1920×1080 974 KB

Greetings,

Everyone is welcome to discuss the upcoming CSM 14 elections in this forum thread. Some eager players have already started to put their candidature forward, so even if not yet officially confirmed, you might want to take a moment to read their proposals.

... Read more
Comment

I’ve spoken to a few people about having an MT scheduled to include players in the UTC-4 to UTC-8 range to make it more convenient for most residents of the Americas.

There are no plans at present, but I have hopes for the future. Plus staying at work til 1AM means I might get food out of the deal. We’ll keep you all posted.

Comment

You already have the client (we’ve been packaging the 64bit folder for a while now), but it will only be made active through the launcher during the window for this test.

At present, that window opens on Monday the 6th.