Excuse me, but because I can ask you directly, I'm doing so. It's, I guess, tangentially related to the issue at hand.
I have 2000+ bookmarks in Hek. My fps is cut to a third, just because they exist. I don't even have to be on grid with them.
Turning them off and on depending on usage isn't an option, because it causes my client to freeze for longer than is acceptable. Jumping gates is especially painfull, but at least the invulnerability timer nowadays only starts when my pod's actually fully loaded.
Thank you for that, by the way.
I've discovered that the "mouse hover function", when hovering over space, causes the client's fps to go down. My fps go down over space, but they go up when I move the mouse over the overview or any other window. They don't go up to a value they should have, but not hovering space is beneficial for fps and reacting.
Can you please fix that? It's like the mouse-movement function checks every object for intersecti...