EVE Online

EVE Online Dev Tracker




21 Nov

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The OP has been updated to make it more clear as to what is not changing from the current state of TQ with the Orca:

“The Orca retains the 10% Drone Ore Mining Yield per level on the Industrial Command skill.”


20 Nov

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No, I did NOT come up with type C

My contribution to the dev blog is solely limited to the skill and crystal squish (meaning skill categories)

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34% chance to have waste.

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The chart is correct.

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@CCP_Swift I think someone here has access to my documents…

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To be quite honest, I considered including it but was afraid the format of the beat wasn’t the appropriate place to discuss peoples concerns, due to how brief each section is.

It would have been extra odd if this edition went, “and a bunch of people showed up to protest in Jita! Look at these pretty pictures!” without something of substance to address p...

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The new skill will give a reduction to quantity consumption.

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It also occurs to me that this sounds like it might be a problem with the GPU drawing too much power. If that were an issue, you might find it helps to make sure (if not already the case) that you have Interval One set in your graphics settings.

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If you can do it in game, great, if it just can’t happen, I understand! Please feel free to put my name in the bug report so it’s directed to me and I’ll pass it to the right people.

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Don’t worry about whether you think the right data will be submitted. Just please submit an in-game bug report after this happens. 10 minutes to recover and relaunch the game should be no problem at all. We get a lot of data with such a submission and it’s all a lot more helpful than discussing it here.

If you absolutely cannot submit a bug report in-game, the alternative procedure I wrote up above is an alternative that would still help quite a bit.

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I said that or slag

m

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None of the names are finalized, specifically the names of the crystals :smiley:

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They are listening but, as always, listen and do are two different things. I am still optimistic but then I always am that. I can tell you that the conversations between CSM and CCP have been active/lively of late.

m

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Let the second threadnaught commence

m

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Dear Capsuleers,

We thank you for the time you’ve spent exploring the changes and providing valuable feedback. We’ve spent this week listening to podcasts, reading forum posts and blogs, and interacting with Discord communities and so forth. It’s rare for us to update Sisi (and post a Dev Blog) this early in the process, but this is an important one and we wanted as many eyes on it as possible.

We also want to thank the CSM for their input and help in shaping the plan, the details of which you can find below.

DISCLAIMER: As it will be evident by the end of this post, Singularity (our test server) is not up to date with these planned changes. We are working hard to have it updated as soon as possible.

Compression

C...

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Post

Dear Capsuleers,

We thank you for the time you’ve spent exploring the changes and providing valuable feedback. We’ve spent this week listening to podcasts, reading forum posts and blogs, and interacting with Discord communities and so forth. It’s rare for us to update Sisi (and post a Dev Blog) this early in the process, but this is an important one and we wanted as many eyes on it as possible.

We also want to thank the CSM for their input and help in shaping the plan, the details of which you can find below.

DISCLAIMER: As it will be evident by the end of this post, Singularity (our test server) is not up to date with these planned changes. We are working hard to have it updated as soon as possible.

Compression

C...

Read more

19 Nov

Comment

There are many modules whose stats aren’t reflective of the design on Singularity at the moment. There are extensive changes coming based on design and feedback, and hopefully we’ll have Singularity updated soon™