Everspace 2

Everspace 2 Dev Tracker




22 Apr


21 Apr


20 Apr


19 Apr

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Originally posted by InsightfulLemon

Will this fix dlss, extreme poor performance in certain levels and add the missing near end game cutscenes?

I've googled for these issues and all the posts are a year or more old. Feels like Gamepass is a really old version

All of these issues will be addressed in an upcoming hotfix update before the end of the month.

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Originally posted by Llohr

Anybody else having issues with the latest patch on Steam?

I just started a new game rather than continuing my pre-release save. I have no HUD, but I'm not sure if that's normal for "The Wingman." What is really bothering me is that I can't complete the first mission. I used the missile to blow up the rock blocking the door. Then I killed the drone. Now I can't open the door to the core. There is no terminal.

There was also a tutorial tip stating "press F to pick up items" (or words to that effect) but there has been nothing to interact with at all. Maybe that's... an oversight?

I suppose now I have to quit the game and fire it up again to sit through the tutorial mission once more.

I swear my first playthrough in beta went a lot smoother than this.

Edit: I just noticed the "skip tutorial" button. We'll see if that fixes things.

Wait, you didn't have a HUD the entire time? That's...weird. Out of curiosity, does pressing H change this?

I recently found another gimmick in the tutorial though it was unrelated to this. Regardless, we are revisiting the tutorial a little to ensure it goes a tad more smoothly.

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Originally posted by Mockingasp

Crashing during fights just become really really common. :/

Just crashed 5 times doing High Risk missions. Last one I had JUST killed both bosses for Double Trouble and was cleaning up the leftover drones.

Oh wow, that's not good. If you're using a flak cannon, I can say we've been trying to lock down an issue with the weapon causing in-game crashes and may recommend to use a different weapon until we push another hotfix through. If that's not the case, I'm eager to hear more regarding how this is happening.

I encourage you to check out the Steam forums to see if other crash reports are similar to your own, if any, or posting a new thread with more information regarding your specific crash circumstances. We'd very much like to stop this from happening! ...

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Originally posted by arvzg

any update on FSR 2.1.1 implementation on game pass? it still doesn't seem to do anything. only FSR 1 seems to work

FSR 2 and TrackIR are both troubled in this latest update, as well as some cutscenes still not working and some flickering volumetric fog in certain locations. These will be addressed in the upcoming hotfix.


18 Apr

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Hey guys! I almost made an official post for this, but I'm going to give the love to the OP for all the karma goodness for catching it before I made a post.

EVERSPACE 2 is now on version 1.0.33479.0 for PC Gamepass.

We're aware that there are still a few issues in this build and we have submitted the same hotfix version that is available on Steam. We're hopeful certification will be a bit more speedy for updates to come, including the upcoming hotfix. It's hard to know how long it will take but we're hopeful it should be here before the end of the month. Hopefully I don't have to follow-up with any hiccups this time!

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Gamepass Version 1.0.33479.0 Segment
Our 1.0 launch on PC Gamepass did not go as planned due to a cert error on our end, and we’re working to correct this. The version made available on PC Gamepass was very near to 1.0, but did have some known issues including certain achievements not triggering, broken plugins affecting features like DLSS and TrackIR, and most notably how cutscene videos can’t be played. Saves created in this version of EVERSPACE 2 on PC Gamepass should have no issues when switching to 1.0.
Today, our 1.0.33479.0 version for PC Gamepass was accepted by Microsoft and will be available to players very soon. This build unfortunately, still contains a few of the current video issues that will be fixed in a hotfix update. Today, we’re submitting our latest build (details below) which we are confident will pass, bringing PC Gampass players with a fully up to par version of EVERSPACE 2.
We’re deeply sorry about the delay. It is a fairly co...

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Please note that we have not yet been able to find and fix the cause for the quite nasty and elusive "Flak Crash/Freeze". We are still investigating this and hope to be able to release another hotfix for the issue, soon. We cannot entirely confirm, but it may help to play in DirectX 11 instead of 12 to get rid of the problem for now.

News regarding PC Gamepass: https://www.reddit.com/r/EverspaceGame/comments/12qtm5i/legendary\_limiting\_gamepass\_hotfix\_1033633/