Hello!
Do you have any updates? We have been waiting for quite some time for this fix. Any ETA on when we can expect it to go live?
Hey there, we are in a bit of a holding pattern as we are relying on a contact at NVIDIA to help solve the issue. At this time, Our technical programmer has been working with our friends and EngineSoft surrounding console development. There is a correlation here, as this development broke the plugins for the WinSDK. Once this has been sorted, then DLSS (as well as FSR1/2 and TrackIR) will become active again. I'm told it "could be a while longer still," which makes it really hard to follow-up on this. Sorry!
I'll continue to poke our technical programmer on this to see when more can be shared.