Fortnite: Save the World

Fortnite: Save the World Dev Tracker




10 Nov

Comment

Originally posted by Rashin24

I'm kinda sad that other game braking bugs are not getting this kind of quick fixes like the stuck on the first loading screen or the one where you lose the ability to build/interact with anything in the mission.

Loading issues can be a complicated area and a variety of things can be impacting this. In terms of losing the ability to build/interact i cant recall seeing many threads on that? If im wrong here by all means feel free to share any clips/post that i've missed. Internally this could be known but something im not directly tracking.

Comment

Originally posted by Vag369

Thanks for fixing it, cause all missions were overwhelmed by its presence and ridiculous damage. Will the new weapon set remain a fortnitmares event without a new llama to go with them?

I can see about asking where the weapon will stay but from my understanding, the weapons and Brainstorm are part of Fortnitemares.

Comment

Originally posted by Rockeef

Ngl, it will probably be useless after they adjust it. Going to have fun while it lasts.

I understand the feedback and I'll make sure to continue to monitor the conversation around the weapon. If its a situation where we've made changes to far in one direction, be sure this is something i'll bring up.

The biggest thing to understand here is that we're not nerfing the weapon per say ( The ammo change can be seen as this), but fixing issues that had unintended interactions like with player built walls and the Storm King.

Hey Commanders,

Just wanted to drop in and provide an update on our most recently released weapon, the Plasmatic Discharger. With the release of any new feature, item, hero, or weapon we’re always watching it closely to see how it’s performing. Currently, the Plasmatic Discharger is overperforming in some areas due to a few bugs and other minor issues.

  • The weapon type was not set properly, which allows it to do unintended damage to the Storm King’s Horn.
    • It’s properly typed as an Explosive Weapon in the v22.40 update, which should alleviate this issue.
  • There is an issue where the weapons energy ball can stay on a friendly structure longer than intended.
    • We’re aiming to reduce the time it lasts once stopped on friendly structures. This will take a while to fix and will happen sometime during the Winterfest Venture Season.
  • Massive damage for only 3 Energy Cells per shot.
    • We’re going to reb...
Read more External link →

03 Nov

Comment

Thanks for bringing this up, will have our QA folks look into it and pass this along to the dev team.

Quick edit, seems this is known and looked at being fixed in a future update.


02 Nov

Comment

A few of these are known and being looked at and ill check on the others.


01 Nov

As the Hexslyvania Venture season continues, a new Hero and weapon set make their debut in Save the World. Also, wildlife has become rideable, so jump on a boar or wolf and swiftly ride into the night as you battle Husks in Hexslyvania!

External link →

26 Oct

Comment

This should be fixed in the next update from what i understand.


19 Oct

Comment

Originally posted by xXNebuladarkXx

Epic plz: fix the building glitch pls I would said add a new hero but we are already getting 1 (and its a constructer woo hoo) and a new weapon so ty if you guys read this <3

what building issue are you talking about?


20 Sep

Comment

Seen a couple of post on this, just acknowledging i've seen it and tossing it to the team to look into.

Comment

Seen a couple of post on this, just acknowledging i've seen it and tossing it to the team to look into.

Comment

Seen a couple of post on this, just acknowledging i've seen it and tossing it to the team to look into.


16 Sep

Comment

Thanks for the report, passing this along to the team to look into further.

Comment

The team is aware of the issue and looking into when an expected fix can happen. No current time table is available. But i will but this on trello for general tracking.


15 Sep

Comment

Are you still having this issue? If so what platform is it happening on? PS4/5


14 Sep

Comment

Originally posted by pox1016

The subtitles of the survivors overlap the subtitles of the voicelines of the main missions or events, it is more important to read RaY's task of forcing us to get BEANS than to listen to the cries of help from a survivor, can you report that?
Edit: pls?

Like to keep it one issue per post when our team looks back at these, if you can make another reddit post on the issue or point me to a previous report that would be hepful.

Comment

Originally posted by Vault_Dweller9096

Hmm in that case it isn't just you not hearing the audio, there is no quest dialogue happening period. Whether they messed something up, or removed the dialogue I do not know, there has been one other post recently with this issue.

/u/FreightTrainUSA - Could you please let the team be aware of this issue? Would love to know if this is an intentional change or a bug.

Here's a link to the quest dialogue that seems to be missing.

This is interesting for sure and i can bring it up to our QA team to further look into any audio/subtitle issues.

Comment

Originally posted by Eaxochtu

Thankyou

This should happen in the next update from my understanding.


12 Sep

Comment

Originally posted by Eaxochtu

u/FreightTrainUSA any update on your comment 22 days ago about a reset for teddy heros?

https://www.reddit.com/r/FORTnITE/comments/wsftaz/new_update_nerfed_the_teddy

These things take a bit of time, i know its being worked on. I'll see if there is a time table.