since they got tagged, I uploaded my test replay video.
I moved the angle so you can see the red line is still blocked by traps and do 0 damage.
Thanks for the video, these are always helpful.
since they got tagged, I uploaded my test replay video.
I moved the angle so you can see the red line is still blocked by traps and do 0 damage.
Thanks for the video, these are always helpful.
This is just a visual issue, the button selection resets after reopening the game mode. What setting you've selected should be recognized still.
The v23.40 update in Save the World brings the fourth and fifth week of Wargames! We’ve also updated the Collection Book to make it a bit easier to acquire Heroes and weapons.
Read all of the details at fn.gg/v23-40-stw
External link →Glad you're enjoying it!
thanks for posting this and having a video attached, its extremely helpful! Im sending this to folks now.
They definitely knocked out a large majority of these issues but obviously its possible that a few instances would remain. If and when this happens again, you can send a bug report then DM me your username/ID. i can send it along to make sure we continue to look at any lingering terrain issues in the Autumn Foothills biome.
u/FreightTrainUSA just in case you haven’t seen this yet
Is this still happening with the patch today?
Hello. This video was taken in the br lobby seconds after exiting Save the world, which was also having extreme stuttering. I tried reporting things in the game before but i can't text anything, it only lets me take a screenshot.
The screenshot being taken is normal as it tries to capture your screen for the dev team. Dont worry so much about that, the report itself + your user name is enough to find it.
Are you getting this 1fps in the lobby? Is it also in the BR lobby? We're looking into perf issues while in game. Can you put in a bug report in the game menu and send me a DM with your user name?
Since you're on PC if you can send over your logs via a discord message ( reddit doesnt allow sending files) I can put your logs into the current bug report the devs are working off of.
Ok, so it should be this link https://fn.gg/v23-30-stw with a v
Hey folks - Just wanted to clarify what's going on here.
The Jess and Kyle arcade cabinet quests used to give you heroes in Battle Breakers. They now give you Razor and Kurohomura in STW instead. If you haven't finished these quests yet then when you complete them you'll get the hero as a reward.
If you've already completed the Jess and Kyle arcade cabinet quests and you do not already have the matching hero (Razor or Kuro) then you'll get them in a giftbox when you log in. You won't get a second copy if you already have the hero, but can recruit additional copies from the Collection Book.
Link is deleted or suspended.
The link typically takes a short amount of time to connect to the site once the patch notes have been published. But the shortlink does work.
Commanders,
The v23.30 update in Save the World brings the second and third week of Wargames, an update to when several questlines change, and a reloading change. Also, certain Heroes become available once again!
Read more here: https://fn.gg/23-30-stw
External link →Technically..... Fortnite does have a train 👋
Seen a lot of comments on this post from over the weekend and just wanted to follow up with the obvious response in potentially buffing Anti-Air to help. This is something i'll bring up and see what happens.
Beyond that i'd direct folks to the last comment i made in regards to feedback and such here https://www.reddit.com/r/FORTnITE/comments/10h5yl3/comment/j56sm26/?utm\_source=share&utm\_medium=web2x&context=3
Epic is aware of the problem, it is tad bit complex to fix.
u/FreightTrainUSA, Me and a friend of mine did identify some of the causes:
Getting close to a radar can cause the performance issues to happen
Getting close to the frisbee launcher can cause a lot of performance issues.
Getting close to a survivor can cause even worse performance issues. Especially noticeable in Rescue The Survivors mission.
Getting close to an orb, a storm chest or any other encounter type can cause the FPS drops.
Elemental husks spawning from patrols and during defense in any defense-type mission can cause FPS drops.
TL;DR: Basically it's general UI causing such problems.
I can pass this info along and see if it helps ID the cause.
Just to follow up, while this change will remain in effect, we're going to watching feedback and looking at data to determine the best next steps to take. Give it some time, let us know what you think, how is defending going, is that much harder, do you like that challenge, etc...
For clarification, will Flingers still throw Huskies in the next patch, or will that be removed to make Flingers as they were before the .20 update? I think most players would agree that Flingers throwing Huskies buffs them significantly to the point of being more artificially hard / frustrating than challenging.
Since this is currently by design, flingers will stay as the currently are in this update.
JFC. I love this game but how patched together and borked is this freakin software?
Im not a game dev personally and i dont work with code. But i have dabbled in some code work in C++ personally for school and other side projects. While i cant speak to how it all works in Fortnite, i can say you'd be amazed how small changes in one place can have an effect elsewhere.