Fortnite: Save the World

Fortnite: Save the World Dev Tracker




01 Sep

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Just to come back to this post, it seems things are working correctly but there is an error on the tooltip itself. Those corrections are underway and hopefully will happen in the next update.


31 Aug

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There are a decent amount of Wildlife improvements in the works. Some balance, some re-tuning. I cant got over specifics at this moment as a lot is still pending but know a decent amount of aspects are being looked into.

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There are a decent amount of Wildlife improvements in the works. Some balance, some re-tuning. I cant got over specifics at this moment as a lot is still pending but know a decent amount of aspects are being looked into.

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From what i understand you need to find the fragment and interact with it, this will allow you to build over it correctly as the core issue was resolved.

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This should have been resolved in the v20.50 update

Fixed an issue that made players unable to build near or on Outlander Fragments. This prevented players from building near the objective.


30 Aug

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We resolved an issue that was an unintended gameplay loop with some Husk avoiding certain build types. In regards to future balance changes, the feedback will be passed along to the STW team to see how best to proceed if needed.

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Originally posted by Melee_Enjoyer

Any word on when the next Ventures season starts? I think it was expected to be the 4th, but if the HBSR comes out on the sixth, then I assume Ventures is getting delayed until then?

The next venture starts on the 5th/6th pending on your timezone. The Homebase status report will be held to publish in the morning of Tuesday is all.

Hello Commanders,

The Homebase Status Report for v21.50 will be announced on 9/6 after the current venture season ends.In the meantime, here are some issues that are resolved as of the v21.50 update.

  • Fixed an issue that caused Husks to ignore certain build types, such as doors.
  • Fixed an issue that caused players to be unable to build near or on device fragments. This prevented players from building near the objective.
  • Fixed an issue with Heroes appearance defaulting to Tier 1 style when evolving the equipped commander above level 2 from lobby.
  • Fixed an issue that caused Hero back bling styles ot revert after evolution.
  • Fixed an issue that caused weapons to become invisible or not function correctly after using a Shockwave while Sprinting.
  • Fixed an issue that caused players to be put in a reload loop after sprinting/jumping with a Shockwave.
  • Fixed an issue that caused the players to glide and rotate while ...
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19 Aug

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Hey thanks for the feedback on this. We will look to grant a free reset for every Hero that has a TEDDY-related Perk. We will look probably get that out as soon as we can. We're also keeping an eye on TEDDY balance and may adjust if the fix that was implemented ended up being a bigger nerf than we expected.


16 Aug

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Hey there /r/FORTnITE -- as the Blasted Badlands Venture season draws to a close, Hit the Road’s van tour reaches its final stop! Read the Homebase Status report for more details:

https://www.epicgames.com/fortnite/en-US/news/save-the-world-v21-40-homebase-status-report

External link →

21 Jul

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Originally posted by RIP_STW

u/emptytux u/freighttrainusa is the team aware that the weekly supercharger quest is once again giving us only hero superchargers? The last time this happened we were told it was a bug and it was fixed for a couple months but now it seems broken again

I had a conversation with the team in regards to the % of theses quest. There were changes made for the better to slightly lower the rate of Heroes and increase rates of other quests. From what we can tell, the changes have taken affect, but this was only done recently.

Without getting into the specific numbers, Heroes are still more likely to appear then other quest but as i said, have been tweaked and lowered to make room for other quest to show up. This could just be a bit of bad luck/RNG at this time. But its something ill make sure the team is continuing to monitor.


20 Jul

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Originally posted by Vault_Dweller9096

According to Beast Link Here @ 1:10 or so (Assuming FreightTrainUSA gave him this info) they will roll over meaning you can wait until the last day and complete all 7 at once, or do them one by one.

/u/FreightTrainUSA - it would be nice to get an official Epic Reply stating this is what is going to happen, and not just hearing it through the grapevine.

I didnt fully have all the info available to me at the time and potentially provided Beast with some misinformation.

The daily quest that provides a Birthday Llama does not stack and needs to be completed daily. The "Kill Sploders" quest is sticking around for the week however. Meaning you can not wait until the 27th to complete all the quest at one time.


18 Jul

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Sliding should be fixed as of this most recent update that went out today, 7/18/2022. The issue with mantling is being tracked and looked into.

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If you're playing on console, have you also ever played Fortnite stw or BR on PC? There is a potential that your account has been unlinked for some reason and causing you to see this screen.

In the past have you contacted epic support in regards to account linking? If so when asking support see if they are able to find any missing account connections.

  • Cut the cake and crack open some llamas, it’s birthday time! Starting July 20 at 8 PM ET, a new daily Birthday Quest will be available each day for one week only!
External link →

08 Jul

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Originally posted by Vault_Dweller9096

/u/EmptyTux I heard through the grapevine the team was aware of this issue with controllers, could we get an epic reply on this thread as confirmation?

Yep yep I'd passed the controller feedback in this thread and others to the dev team.


06 Jul

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Thanks for the detailed breakdown with examples! I'll pass this along to the team :D

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Originally posted by GuineverePendragon

The movement updates are amazing!!!! Only problem is I can't mark a target anymore. Not a big deal but is there a new way to do that?

On controller we had to move Spot Enemy to make space for Crouch/Slide. Tapping down on the D-Pad will mark your current enemy.

Spot Enemy is unchanged on mouse & keyboard (middle mouse button by default)

Hey there Commanders!

Get a move on — new movement options have come to Save The World along with a new questline and Hero arrives this weekend, introducing Fennix to Save the World!

Get the full breakdown of v21.20 in this update’s Homebase Report!

https://fn.gg/v21-20-stw

External link →