Fortnite: Battle Royale

Fortnite: Battle Royale Dev Tracker




05 Aug

Post

Hey, everyone!

The v10.00 Content Update arrives tomorrow, August 6 at 8 AM ET.

Scope out the Patch Notes when they're available. No downtime required.

External link →
Post

Hey, everyone!

The v10.00 Content Update arrives tomorrow, August 6 at 8 AM ET.

Scope out the Patch Notes when they're available. No downtime required.

External link →
Comment

What device are you on? Edit: Also if you hit this again, or can continuously reproduce it, please submit feedback in game and let me know


04 Aug

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The cap for the XR should be 60fps at medium graphic settings if I am correct. Are you on high graphic settings? That would make it default to 30. If you could take a screen recording of you device settings and show it being stuck at 30 that would be very helpful. I ask this because I reached out to a few people here who have XRs and say they see 60fps as a choice.

Comment

Thanks for the report on this issue, I have sent it in to be looked at.


03 Aug

We’re aware of an issue with Driftboards not allowing players to move while using one. We’re currently investigating and will provide an update when available.

Update: We’ve released a hotfix to resolve the issue with Driftboards not allowing the player to move. Jump back on board and complete those challenges!

External link →

We’re aware of an issue with Driftboards not allowing players to move while using one. We’re currently investigating and will provide an update when available.

Update: We’ve released a hotfix to resolve the issue with Driftboards not allowing the player to move. Jump back on board and complete those challenges!

External link →

We've released a new client for iOS player's to improve stability. Player's can download the newest update from the App Store now.

External link →
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We are taking a weekend off with the launch of the new season but will get back to it either next weekend or the weekend of 10.10. In a few weeks we’ll have a new version of 50s out that I think you guys will enjoy.

We may also have to move them to just Sat/Sun as they honestly aren’t performing super well. 5x20 was very unpopular to the point where matchmaking times were not where we like them, so we may have to iterate on that one before we run it again.


02 Aug

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Originally posted by [deleted]

[deleted]

Can you make sure that it is correctly displayed in the HUD settings, meaning its highlighted green. If it is not can you do a screen recording from your hud into a game?

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Thanks for the report. We are currently looking into the vending machine issue now and I have added it to the Trello board https://trello.com/c/6sfg4but/839-vending-machine-item-may-change-while-the-player-is-claiming-it It also seems to be affecting some other platforms so you will find the card under the BR section vs just mobile.

Comment

Originally posted by 10shredder00

If you don't mind my asking, why is the in-game survey so, seemingly bad, no offense. I can play for literal hours never being asked any questions and other times I can play one match and it'll ask me "How do you feel about the Shield Potion?"

Wouldn't it be better to send out an email asking for your opinions on the balance of every single (or nearly every single) item in the game? Or at least the new additions?

Or perhaps there's more consistency like if you play for 3 hours you're guaranteed to receive a question? I don't know in my experience the in-game survey has probably appeared to me maybe three times and each time asked me a rather ridiculous question like the Tac Shotgun, Shields or the Medkit.

No offense, I am always happy to talk research methods and statistical sampling techniques.

There are several rules built into the in-game survey tool to make sure that we receive accurate data from a representative sample of the population.

What that means is we have to make sure a representative number of people are seeing the full range of questions. Also, we don't want people seeing surveys too often, as then the quality of responses tends to reduce as people stop thinking about their answers or begin to just dismiss the questions without answering.

We do also send out email surveys, which are also targeted in order to not over sample and to get a representative number of responses.

If you want to make sure your account is able to be sent email surveys please go to fortnite.com, login in with your Epic Account, and make sure you are signed up for Fortnite News at the bottom of the screen.

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Originally posted by thecoolbrian

I had this happen to me in team rumble, I was in the driver seat and a bad guy was in the passenger instead of blowing it up I attempted to boost it off the edge of the map but I messed up, so I stayed in it till I hit the water, it said I killed the other guy, my HP went to 0 but I was still alive and could not respawn. I did submit a bug report not sure if they look at those or not.

What is your username in-game? Feel free to DM it to me.

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Originally posted by _steveTabernacle

Thank you for the response. I am wondering what kind of actionable data you are able to report from these surveys? The questions are always able to be interpreted in multiple ways. How are you able to derive useful information from them? I’ve always assumed you guys intentionally made them vague, but I’ve never been able to understand why, are you able to provide some insight?

There are various ways we can look at and stratify the data from the in-game survey, for example by looking at response by platform and/or by in-game performance.

However, we don't just look at the in-game survey data alone, rather it is part of a broader picture. So while they may seem open to interpretation, when combined with other feedback the survey adds additional data points that we can provide to the team.

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Originally posted by [deleted]

[deleted]

Yes we can stratify the responses in a variety of different ways, one of which is in-game performance.

We target the surveys to get a representative sample of respondents.

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Originally posted by The_Vipr

I don't know if it's just me but the frame rate still feels bad. I'd much rather have smooth gameplay than ray-traced distant field shadows.

They are actually faster than previous implementation.

There is a general performance regression across all platforms in 10.00 that is being investigated.

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Originally posted by onecrunchyboi

Bet Epic don’t look at the responses to these surveys

I am the User Experience Lead at Epic Games. My team is responsible for the in-game surveys as well as the email surveys we send!

We 100% do look at and report the data from these surveys. The feedback from them is very valuable to us.

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    /u/iFlak on Reddit - Thread - Direct

Thank you for the report, we'll check into this!

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Thanks for the video! Passed this along to the team for investigation.