https://www.twitch.tv/foxholegame
The next Foxhole Devstream is on Tuesday, March 19th at 1PM ET. Join us on Twitch for a live preview of what's coming to Foxhole in Update 56.
External link →Yea servers died, apparently it's "Steam servers" but i'm wondering what does that mean
The simple thought of every single Steam game having their servers crash as often as Foxhole (aka: every day) is really hilarious
Foxhole and many other games rely on Steam services for networking. Most of the time, Steam services run fairly smoothly other than on Tuesdays when Steam goes down momentarily for maintenance.
However, this past week Steam services has gone down unexpectedly multiple times which has caused a bunch of chaos for our servers. Whenever Steam services goes down you can see a dip in the graph on this website below. This impacts any online game that integrates with Steam networking, not just Foxhole.
The team is monitoring the situation closely and doing what they can to minimize the impact of such incidents, but there will unfortunately be some level of chaos that results from these events.
... Read moreThe next major update for Foxhole expands the persistent war from land to sea. All the information you need to know about this update can be found in this post.
Thursday, October 26th
Multiple shards will be going live on Oct 26th to support potential higher player counts. If you intend to play on launch day, see the post below for details on war start times. ...
Read more External link →Did you not read what Markus wrote?
Updates are going to be lighter and further away now.
They have 14 developers. For an MMO thats very lightly staffed.
I dont know their financial situation that you touched on, but Foxhole can be monetized fairly. Anvil is an automatic sell for me cause of Foxhole. However, I want more Foxhole.
2 games means they either split their development staff and focus on that or they hire more devs. Its that simple.
Should Foxhole suffer for Anvil?
There are two separate teams. The Anvil team right now is bigger than the Foxhole team was when it was started. A few work on both projects but it's largely separate. The 14 team members I mentioned was for Foxhole only.
I wouldn't read too much into this. There won't be a big update like Inferno or Naval Warfare for a VERY long time for a few reasons:
The Heavy Trucks were bugged in today's dev branch as was stated in the dev branch info channel upon release of phase 4 dev branch. They were using outdated code/data from so their stats were completely reset to arbitrary values and many other aspects of them were broken. They shouldn't be tested and consider none of the information on them valid until phase 5 hits today. Thanks!
See this link for details: https://discord.com/channels/203512636556574720/586595556282073098/1163864594217971863