Guild Wars 2

Guild Wars 2 Dev Tracker




20 Sep

Comment

Originally posted by Kaneyren

It's so typical of Reddit to not follow instructions and then get mad when they're ignored.

It's so typical of Reddit to feel superior and not understand the point in the slightest. I am well aware that it was stated that questions should be limited to episode 4 content, but:

  1. The raid wing should be considered episode 4 content, because it was released with it. No raid dev's were available for the AMA. If they want to hold off on that for a future AMA they should tell their community so they don't waste their time asking questions that won't get answered.

  2. My problem isn't that they didn't answer a question about the future of the game, my problem is that they, first of all, have this retarded rule in the first place. Considering they have alluded to the cancelation of expansions in 3(!!!) interviews now and still haven't given their community f**k all in terms of an official announcement, question like the...

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Second of all if you absolutely do not want to answer a question and want to keep your community deliberately in the dark for whatever reason, then why in the f*ck are you commenting on a P.S., praising you, when the entire question beforehand was specifically adressing a topic you desperately want to avoid.

That was my response. As stated, the main question was about a topic outside of the episode, however the postscript was specifically about the cinematics in the episode, and fair game for responding to. As a member of the cinematics team and somebody who was tagged to participate in the forum Q&A, I thought it appropriate to let the poster know that their thanks didn't go unnoticed.


19 Sep

Comment

Originally posted by TheDetective13

/u/Anet_Kirk /u/ANet_Heather

Tagging them in a comment because I don't think it works in a post.

Nice find /u/Peshyy

I sent this along to the skills team to take a look. :)

Comment

Originally posted by Slick_Hunter

I gotta say, I appreciated this so much. I have kept that item in my inventory for a while despite not using it much and now it's been an immense help. I want to high-five whoever thought of making it be able to port people to Sun's Refuge.

That'd be me! I love high-fives! :)

I also have held onto the item for a long time for sentimental purposes. I thought having it appear, especially given the story and Tahlkora's acceptance of Zaeim, made sense. :)

Comment

This bug should be fixed in our next hotfix!

Comment

Originally posted by Dhiox

Does your son watch you play or play the game with you? Honestly, it would be so cool to play a game your parent helped make.

He knows what I do, and is somewhat familiar with the game but doesn't actually play it. He's only 7, and while I think the content of the game isn't too mature for him, he hasn't really grown up playing keyboard and mouse games (mostly tablet and now Switch), so the controls would be pretty frustrating for him at this point. He does love when I pull up some creature's art file and make them dance.

Comment

Originally posted by Blackpox

I've picked the heavy boot skin. Also there is a bug with the helm collection that requires a swim speed infusion of +1 - which doesn't exist.

Okay, I've definitely identified the issue now. We're aware of the swimspeed infusion bug and are working on a fix for that as well. Thanks for the information!

Comment

Originally posted by AugmentedPenguin

If we get spider mounts, I will demand corgi mounts.

I wouldn't mind this. :)

Comment

This bug will be fixed in the next hotfix, and we've made a permanent change to some of our processes internally to ensure this sort of thing gets caught on our end first.

I'm glad you enjoyed the rest of the episode! I'm sorry this bug affected you. Players have been able to get around it by running to the right of the archways instead of along the green arrow.

Comment

We've identified the issue and are working on a fix.

Edit: Which boot skin did you pick from the first Mist-Covered Item sub-collection?

Comment

Originally posted by [deleted]

Still happens as of right now.

This issue won't get fixed until our hotfix today.

Comment

Oh boy. I'm going to take a moment to get all sappy over this. My son drew that picture! I've worked on this game for nearly nine years, on virtually all aspects of it, but seeing this screenshot this morning really brightened my day.


18 Sep

Comment

This is a known issue and something we're hoping to add in a future release. Apologies for the inconvenience!

Comment

Originally posted by Sheriffentv

Awesome to hear, other than that give some of your co-workers high-fives for me will you? I haven't tried the raid yet, but the map and story is marvelous in this release and all the collections will keep me busy for a while. This is honestly the best LWS episode to date IMHO.

Much love <3 :)

I'm so glad you're enjoying it! My hand is sore from all those high-fives now, but totally worth it. :)

Thank you for the kind words <3

Comment

Originally posted by Sheriffentv

The portal scroll to Sun's refuge can't be placed in the tome. Doesn't seem intentional.

We're aware of this and are hoping to add it in a future release.

Comment

Originally posted by SnowdropFox

Is it intentional, that you can port to Sun's Refuge with the Spearmarshal's Plea, even though we have a dedicated scroll?

It's a little easter-eggy thing for those who went through the work to get that particular item. :)

Comment

Originally posted by Peachy88

I've tried running around the arrow and it did not work for me, I also tried waiting until Blish was done talking to move beyond that point and it keeps killing me. I spoke to a dev in game and they are on a hotfix. People who are stuck as bad as myself won't have to wait long.

Yep, I have a fix incoming, hopefully tomorrow morning!

Comment

Originally posted by 1xdk8n3YOp3p8JIF

Currently stuck in "Storm Tracking", the instance borders are killing me despite the minimap showing that I need to move that way. Really sucks, I'd rather not restart the instance but I'm running out of options. :/

Final edit: Got it to work, you need to wait for a few seconds before going in, if you go too fast you get killed, and if you go too slow you get killed. After the initial part it works out ok. Still a bug though, the minimap doesn't reflect what's actually happening.

I've tracked down the issue and we will have a fix out soon.

Currently if you go around the arches to the left or the right, it seems to not occur for players.

Comment

Thank you for editing your post to let us know the situation has improved. That's super helpful!

Comment

We're aware of the issue and tracking it down now. If you go around the arches to the left or right you can progress fine.