Guild Wars 2

Guild Wars 2 Dev Tracker




18 Sep

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Hey folks! Just popping in here real quick to confirm that your snake friend does NOT report to enemy players while you are stealthed via Mesmer nor Thief stealth. Like many effects (auras, footfalls, giant floating books) the winged snake does not appear to stealth to you, but no player effects report to enemy players while you are stealthed. I just confirmed this on our development branch to be sure I wasn't mistaken.

Enjoy your new legendary weapon!

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Originally posted by qqwhine

I did not even know it kept my progress! What a relief.

The second time it worked fine. I had one pod phase at 66% and one at 33%. On my first run, the second phase started around 50%, and then carried on until the boss' HP dropped to 33%.

I'm glad to hear that. Is there anything in particular you did differently when it worked? Did you maybe have any bubbles up that reflect missiles? Any details you can remember helps.

Thank you!

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Originally posted by FalGame

thanks! that worked!

Yep, if you go around to the left or right you can get through! I'm investigating with an engineer to see what's going on! Thanks for your patience.

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Hey, thank you for the report. Is this happening every time you attempt the fight? And it's always at 33%?

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Originally posted by [deleted]

yup, being told to escape and as soon as i get to the arrow on the map its insta-death

Thank you both! I'm looking into this now.

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Originally posted by 1xdk8n3YOp3p8JIF

Currently stuck in "Storm Tracking", the instance borders are killing me despite the minimap showing that I need to move that way. Really sucks, I'd rather not restart the instance but I'm running out of options. :/

Final edit: Got it to work, you need to wait for a few seconds before going in, if you go too fast you get killed, and if you go too slow you get killed. After the initial part it works out ok. Still a bug though, the minimap doesn't reflect what's actually happening.

When you say "going in", do you mean going towards where the arrows are pointing you?

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Are you getting an error saying you're out of instance boundary?

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Originally posted by FlameFenbi

Y'all should start tagging Matt Pennebaker for these kinds of things. He heads up systems now and I handed off all my rewards-y stuff to him. I focus solely on Living World content now, especially golden path storytelling.

/u/anet_mattp


17 Sep

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Outstanding craftsmanship! You even nailed the posture of the charr, which is a doubly-impressive feat! Major props (pun intended)!

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Originally posted by Birkiedoc

And take motrine....where are my other veterans at

Gotta have that Vitamin M.

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Originally posted by MorbidEel

How long until the first thread bitching about the undyable glow?

The glow-channel is fully dye-able.


15 Sep

Originally posted by rude_asura

off topic: just walked past the Legendary Collector Rednax Youngblood in LA today and was wondering, if you are the same warband...

Ha, yeah. Nice catch. Item Collections are one of the first systems I got to help out with when I started at ArenaNet. Since I helped out, Matt Pennebaker decided to name that NPC after me. Rednax is a grizzled veteran who has taken up spoon collecting as his retirement hobby.


14 Sep

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Originally posted by friggarn

Oof. That's way too high man, I'm sorry. I think people would fight over 200 stats even, but 700+? That's.. oof.

Please reconsider lowering it to 5/10/15 :-\

The buff is meant to be high. This isn't a permanent buff to Bloodlust but a crazy change to it for the event week. I really don't think a team is going to be able to hold onto the Major or Superior buffs for very long without committing a large force to hold those buffs.

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Originally posted by friggarn

edit - I stand corrected. I am not a fan

Guys you're not getting 30% bonuses to your stats.

Minor Borderlands Bloodlust - currently "30 bonus points to power, precision, toughness, vitality, condition damage, and healing power" // 5% bonus will be 31.5 stats

Major Borderlands Bloodlust - currently "50 bonus points to power, precision, toughness, vitality, condition damage, and healing power" // 15% bonus will be 57.5 stats

Superior Borderlands Bloodlust - currently "60 bonus points to power, precision, toughness, vitality, condition damage, and healing power" // 30% bonus will be 78 stats

u/Anet_Raymond can you confirm? A lot of people are worried we're talking 500-700+ stat bonuses

This IS a 5%, 15% or 30% to your stats. So yes we are talking about some really big bonuses if you can hold onto the Major or Superior buffs.

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Originally posted by Grafzzz

Will regular bloodlust (from sigil) also be buffed?

No the sigil is unaffected


13 Sep

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Fun Fact:

This is a test item called, "The Pillow"

It is full of various skills to instantly kill or damage enemies in various ways. Unfortunately, no, you won't be able to obtain it.


12 Sep

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Originally posted by Demitrico

I wish I could just ask Mike O'Brian how cold it was in the building. That's a thick jacket/turtle neck.

It can be cold sometimes. The WvW stream room hit 82 last stream though.


11 Sep

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Originally posted by foromar

It's not too late. You can still find a way to produce this in some reliable way and put it on sale. You probably wouldn't sit long on your first batch. This is just too cool, for yourself and as a gift. Did I mention you could actually make money with this?

I don't know about merchandise... except to say we need more plushies, all the plushies, including a series of elder dragon plushies, and I'll tell anyone who will listen! :D But I will pass along the idea of a music box -- it certainly seems a cool idea, and I <3 the theme music SO much!

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I forgot about the music box. I wanted it, too. But I do love my Rytlock statue very much. :)


10 Sep

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Originally posted by kintetsu

Can you explain that in more detail? What has the trading post to do with the dye channels on weapons? I understand the system is different to armor or mounts but what does the trading post have to do with it? I mean the trading post is for trading or did you mean you had only resources for dye able weapons or the trading post to implement?

The size of the data stored on items is very relevant to the trading post.