Guild Wars 2

Guild Wars 2 Dev Tracker




15 Sep

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Now that Guild Wars 2: Secrets of the Obscure is available to play, we'll be archiving this forum in one week and moving all active conversations about the live game to the General Discussion forum so you can keep chatting. Starting today, all new discussions about SotO content should go in the main subforums. Thank you!

14 Sep

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Bug Fixes: Fixed a graphic issue with the water in Snowden Drifts. Corrected the astral acclaim awarded for the "Earn 1 reward from a PvP Reward Track" Wizard’s Vault daily objective to 10 from 25. Fixed an issue that caused guild hall upgrade icons to not display properly.
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Well that was uh, exciting. Sorry about the hiccup there, everyone, and thank you for being patient!
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Yikes! We're looking into this now.
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Read on for our latest update!

13 Sep

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Bug Fixes: Fixed an issue that prevented the "Complete Meta Event: Dragon Stand" Wizard's Vault weekly objective from completing properly in some instances. Fixed an issue that caused the "Complete the Cosmic Observatory Strike Mission in Normal or Challenge Mode" Wizard's Vault special objective to mark itself as redeemed rather than completed when players finished the strike. Fixed an interaction that caused the "Convince Zaishen deserters not to return to the Forged stronghold" event chain in Skyward Marches to occasionally stall.

12 Sep

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Hey all, first I want to apologize for the slow reply on this. I've been out of office for a bit but am back now and reviewing a lot of things! 🙂 One of our designers reached out to me today to let me know that the team has been aware of this bug and are working on a fix. I'll keep you posted as I am able, but for now I wanted to pass along the info I do have.
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Bug Fixes: Fixed an issue that could prevent the Going the Extra Mile achievement from being properly awarded. Fixed an issue that prevented guardians under level 80 from using the axe auto-attack chain. Fixed an issue that prevented interactions with relevant objects from granting progress toward the Tower Snoop achievement.
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9/12/2023–Skritt! Black Lion Stolen Goods Recovery Event There’s been a break-in at the Black Lion vaults! A band of skritt-led thieves absconded with some of the trading company’s goods, and Evon Gnashblade wants them brought to justice. At the very least, he wants some of the goods removed from their possession to teach them that vault-robbing is not a worthwhile pastime. Report to the vaults near the Trader’s Forum in Lion’s Arch to learn more.
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😞 I'm sorry about that! We've got a fix for it incoming very soon, though.
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I just checked in on this--we are aware and working on a fix.
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I just checked in on this--we are aware and working on a fix.
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@MickeyMouse.3590, have you checked on any third party programs? As noted in the post I linked below: "the game may not launch or work properly after we release a new build if you use a third-party program, due to possible incompatibilities. "
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09/12/2023—Late Notes World Polish Amnytas Fixed an issue that sometimes prevented special action skills from being available during non-meta-events in the Bastion of the Celestial. Fixed an issue that prevented vertical tentacles from displaying the correct portrait during the Defense of Amnytas meta-event. Fixed an issue that prevented the Kryptis visual environment effect from covering the entire map during the meta-event finale in Amnytas. Fixed an issue that prevented the Sea of Clouds point of interest from unlocking properly in Amnytas. Wizard's Tower Fixed an issue that prevented some collection entries from displaying the correct icons for the Comrades in Arms collection. Fixed an issue that prevented players who told Hortensia that they weren't ready to start the memorial during the Comrades in Arms collection from activating it on their current map instance. General Fixed an issue that prevented some profess... Read more

11 Sep

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^This 🙂 I'm back as of today and catching up on things. I just checked in on this and unfortunately it's not corrected yet. We are continuing to reach out to Amazon to try to get it fixed--I'm sorry that it's taking so long.
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Hi everyone, Just a heads up that our next round of balance adjustments will be coming on September 26. This will include changes to address some overperforming builds in PvE (on top of a few small adjustments going out in tomorrow’s build to address some outliers in competitive modes). We’ll continue to keep a close eye on things after that update and may make additional tuning adjustments as needed outside of our regular balance cycle. Thanks, Cal “cmc” Cohen Skills and Balance Lead
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@Yve.2045, I'm sorry that happened--can you send a ticket to our Customer Support team?
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09/12/2023—September 12 Release Notes Fractal Rush The Fractal Rush bonus event is underway this week! To promote Tyria's hottest historical-simulation getaway, your friends at the Consortium are sweetening the deal with extra loot and achievements for just one week. You'll find Fractal Rush trophies in your favorite fractals' final reward chests at any difficulty level; these will automatically progress the Fractal Rush Champion achievement. Complete Fractal Rush Champion tiers to earn various useful items and currencies for your fractal journey! To get started, speak with Assistant Subdirector Rannu in Lion's Arch to learn more about the event. Fractal Rush will be available for one week and end on September 19. World Polish Skywatch Archipelago Added more traversal options between western Skyward Marches and Shattered Atoll, Droknar's Light, and Jade Mech Habitation Zone 03. The timer duration before players are removed from the area after comple... Read more

07 Sep

Comment

Originally posted by MakarTheGreat

Also the glider and backpiece dye slots arent in the same place. On the backpiecez bottom right is the collar's color and on the glider, the collar is upper left iirc. A small detail, but one nonetheless x)

It had to be done this way for technical reasons. I'm a stickler for consistency but I assure you this was the only way for this one to work.

Comment

Yes this is a bug. I love it when things randomly stop working between testing and release >:c