Guild Wars 2

Guild Wars 2 Dev Tracker




25 Aug

Post
    on Forums - Thread - Direct
We're aware of this and looking into it!
Post
    on Forums - Thread - Direct
We're aware of this one and working on it!
Post
    on Forums - Thread - Direct
I checked on this and we are aware and looking into it!
Post
    on Forums - Thread - Direct
Thank you all for flagging this, I've let people know so they can look into it!
Post
    on Forums - Thread - Direct
Hi, I am really sorry this is happening! We have reached out to Amazon and are working with them to get this solved.
Comment

Originally posted by ValyaaT

Real shame that it is all samples though, clearly a victim budget and/or time constrictions. I think PoF and EoD are the best sound tracks because they actually work as sounds tracks with clearly established motives and themes - i.e. telling a story through music. BUT, a major advatage they had was being played on actual intruments. That said, from a gameplay-music interaction perspective, this is well done. The eiry meditative drones complement the exploration of the bizarre landscapes you explore very well. I do hope that we get some kind of arranged version, even it is just medley like with the S4 soundtrack as, inevitably, the synth strings and percussion sound flat and plasticky. That is of course not a fault of the composers, they were working with what they had.

All of the core orchestra (strings, woodwinds, and brass) was recorded live in Nashville back in May. The only samples in the music are the same as they've always been since Living World Season 2, i.e. choir, percussion, harp, and miscellaneous synths and things. In a perfect world with a blank check, we'd get to do everything possible live, but that's not the reality of our situation. However, we work hard to make sure the heart of the music is done live for these expansions, and I think the musicians did a phenomenal job.

Post
    on Forums - Thread - Direct
So glad to hear this, thank you for taking a moment to update. Have fun!
Post
    on Forums - Thread - Direct
Bug Fixes: Fixed a server crash. Fixed an issue that caused Min-Ji to spend more time than anticipated at an emergency broadcast station, increasing the event's run time. Fixed an issue in the Mother of Stars story chapter that caused player progress to stall on the story step "Make a plan with Frode, Uenno, Zojja, and Mabon." Fixed an issue that caused the Sanctified Gloves Skin and Sanctified Boots Skin to appear sold out if one of the skins had already been purchased. Adjusted the health drained by the Spectral Agony condition protecting the Bastion of Strength key in the Tower of Secrets story chapter to feel less punishing to certain builds. Lowered the number of Kryptis turrets that must be destroyed to complete "Prepare for the Kryptis assault" events in the Bastion of Knowledge and Bastion of Strength and decreased their respawn time. Fixed an issue that prevented the Complete Meta-Event: The Jade Crisis objective in the Wizard's Vau... Read more

24 Aug

Post
    on Forums - Thread - Direct
Hi all, sorry about the frustration on this--we have a correction for this incoming in the next hotfix.
Post
    on Forums - Thread - Direct
I've got an update on this! We have a fix for this--it will come with a hotfix that we're preparing to ship in the next hour or so.
Post
    on Forums - Thread - Direct
I've got this in our known issues list and we are working on a fix for it.
Post
    on Forums - Thread - Direct
This one is on purpose! Sorry for the delayed notification . We've temporarily disabled it while we address an issue with it. I'll update as soon as we've got it up and running again.
Post
    on Forums - Thread - Direct
We have temporarily disabled the skyscale's Combat Launch Mastery to address an issue. We will re-enable this once the problem is corrected. Thank you for your patience.
Post
    on Forums - Thread - Direct
We have temporarily disabled the skyscale's Combat Launch Mastery to address an issue. We will re-enable this once the problem is corrected. Thank you for your patience.
Post
    on Forums - Thread - Direct
I can confirm it's not supposed to be horrible. 😄 That timing is not correct and we've got a fix coming for it today! Hang in there just a bit longer.
Post
    on Forums - Thread - Direct
We're aware that some people are still stuck on this, I'm sorry about that! We're working on another hotfix right now that will fix a number of issues, including this one. I'll keep an eye on this forum afterword to make sure it's actually behaving this time.
Post
    on Forums - Thread - Direct
The API has been re-enabled. We are working to add Relics and Wizard's Vault content to the API in future updates.
Post
    on Forums - Thread - Direct
The API has been re-enabled. We are working to add Relics and Wizard's Vault content to the API in future updates.