Icarus

Icarus Dev Tracker




22 Apr

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
We have reached the 20th weekly update to Icarus, and it brings a range of new Orbital Workshop Items for you to spend your hard-earned Ren on.

Larkwell Martinez backpacks and envirosuits with their own unique buffs have landed, including new team-oriented boosts, new armor sets and the highly-requested Workshop Repair Kit. To cap it off, we have a new mission, FORSAKEN: Recovery which comes with its own ‘Hard Fail State’ twist. Get going prospectors, the planet awaits.



Repairing Workshop Items
Last week's patch introduced the new Armor Durability system, and your feedback has been instrumental in the development of this feature, and the development of other features which follow a similar model.

One area that caused some confusion was the impact on Workshop Armor, and we are addressing it this week with th... Read more

21 Apr

Comment
    sknightly on Steam Forums - Thread - Direct
Join the Icarus French Discord! https://discord.gg/PQnFYJP6n9

20 Apr


19 Apr

Comment
    Lil Shammgod on Steam Forums - Thread - Direct
There's a fine line between realism and 'balance' which can be difficult to navigate, so there are situations where some logical expectations don't line up with what is actually experienced. This unfortunately, is just one of the realities of developing a game structure that we have to navigate and it doesn't always feel right, but is imperative for us to keep the core of the experience fluid.

The bullets is a great example, logically you'd be able to make 10-20 bullets out of a single ingot, but this would absolutely shatter the scalability of the systems and therefore, has to be managed in a way that doesn't align with what players expect.

Realism is important to us, but 'fun' is even more important and that sacrifice is one we don't like to make, but will make whenever it's required.

18 Apr


17 Apr


15 Apr


14 Apr

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
Week Nineteen's update brings our most feared boss yet - the Scorpion Boss. We’ve also made substantial updates to our armor system, so your armor’s durability deteriorates as it takes damage and wear. To cap it off, we have another bonus mission on behalf of Sinotai which unlocks two unique Scorpion items, so jump in and get to work prospectors.



Scorpion Boss Mission
Sadly, your previous work in eliminating the escaped experiments was not as effective as originally thought. The scorpion infestation has spread even further and a new highly aggressive mutation has emerged, terrorising prospectors deployed to the region. Sinotai wants you to back down there to finish the job and eliminate this new threat:

LOOSE ENDS: Extermination

// OPERATOR: Sinotai

// BIOME: Desert

// ... Read more

11 Apr