Icarus

Icarus Dev Tracker




07 Dec

Post
    sknightly on Steam Forums - Thread - Direct
The easiest place to see the latest patch notes is here:
... Read more
Comment

Patch is live now. You may have to restart steam to trigger steam to update. Note IF YOU EXPERIENCE A CRASH ON START: verify game files. There have been lots of reports of steam client not downloading the files. If that happens PLEASE file a steam support ticket and they can guide you to logs to help them identify the issue

Comment

A fix for this is deploying to main shortly. Is on experimental. There is a way to get it, there was a bug with the trigger that makes it a specific spot you have to walk.

Post


  • Significantly optimized rendering of distant terrain, allowing the effect of increased performance from higher FOV settings to be applied generally.
  • Updated instances of envirosuit variants having an incorrect physics material set.
  • Improved functionality of electronic wire placement around structures.
  • Improved ability to place electrical wires on the Desert Exploration mission.
  • Improved collision on the Riverlands Expedition path blocker.
  • Updated character level limit to 99.
  • Updated translated game text for multiple languages.
  • Increased detection area for 'Make your way over the Roc...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

06 Dec

Comment

Can you try the new experimental build? There is a significant performance change that might help

Comment

Additionally a serious bug means offline progression is not properly serialized. Please play online solo for now until we resolve this. Sorry!

Comment

We are working on this. It might involve some dramatic changes to the talent itself

Comment

Originally posted by The_Wizard92

/u/thedeanhall I know there's more important things going on with the game right now, but I'd love to "hear" an official word on this. Is respec going to be implemented or not and if yes, should we expect this anytime soon?

This first week is really going to be focused on serious bug fixes for missions, performance, and connectivity. Because of the speed we need to work for that, new features gets bumped a little. So sadly no eta but definitely not this week so we can allow fixes to get out fast

Post


For us this has been an amazing and full-on launch weekend - full of both highs and lows.

We had over 50,000 concurrent players on Sunday, up there alongside other popular Steam games like Dead by Daylight, Terraria and ARK.

However, many people have let us know in the reviews that the game just didn’t work well enough for them to enjoy it - and that’s not good enough for us. If people couldn’t connect or run the game with acceptable performance to even try the game out, then we need to remedy that.

Targeting daily updates Through launch weekend we produced three hotfixes immediately to address some of the key bugs that had presented with the launch. Through our first week we will be continuing this process and aiming for daily updates.

These updates can disrupt your time playing the game but... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment

Originally posted by p00ty916

Side note, it seems one of the devs likes to respond to posts on this sub so that's nice. But I feel like more people just find the Icarus sub because that's what they type in. Only reason I found this sub was a cross post from the other sub.

We respond in both, these are your communities and we have no right to police or control them. I forbid our staff from being moderators here - they are your communities we are just here to talk to you, you get to control how they run


05 Dec

Comment

We are fixing this in tomorrows update - sorry for this!