Icarus

Icarus Dev Tracker




05 Dec

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    Rocket on Steam Forums - Thread - Direct
Agreed - the solo play needs work. It is absolutely something we want to expand upon a great deal more. Hopefully with some of the updates coming this week.
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There's a lot I really like here, its late and I need to sleep so I'll unpack it all later. But I absolutely love the lootables idea. I'm going to discuss it tomorrow. I'll reply more later after I've had a sleep.

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(EDIT: I hope this didnt come across as rude, it was a great topic and I was just excited to discuss the history F2P and our design!)

The design as a F2P game was never started.

The session based nature is something I want to explore, as a game developer, rather than just doing what everyone else is. I wanted to explore reasons for players to build and ways to recreate experiences again and again. We simply can't support high fidelity game spaces over lengthy periods of time - as performance would tank. This is why games like Ark and RUST have to do regular wipes.

Time will tell if this is a good idea, but F2P was scrapped because of many reasons one of which it was maybe going to impact design. In fact, the designers and the whole team have been consistently forbidden to even discuss monetization in any meetings at all, for any consideration with the game development, whatsoever.

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Originally posted by Viegoonduty

Dean just let them make your standard fov 80 to 110. its literarly a 30 fps increase on rtx and non rtx cards. tried it on multiple pc's.

Latest update increase the default FOV

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The latest updates should have increased the timeout that is causing this to occur. This error (which is badly named 028 - we will fix that and provide something more descriptive) occurs due to a communication problem with the person "hosting" the session. it means "I lost connection with the host", usually because the host shut the game down, or crashed. But it can be because:

  1. The host is sending messages, and some of them are getting lost (or delayed). Commonly referred to as "packet loss".
  2. There is enough delay, especially for important messages that say "connection exists" that the host isn't there.

We will continue to work on fixing this, it is affecting some other users just like yourself and its intensely frustrating. The increased timeouts should help some users, giving their connections more leniency. There is a limit to this, before other problems arise and would make the session unplayable at best.

One mitigation that might h...

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We need to push another update to help those players who are having issues seeing their friends game in the "Join Prospect" screen, as well as those wanting to play in offline while using steam in offline mode.

About the game Updates
Regrettably, some users experience long periods of "validation" after steam has downloaded an update for ICARUS. This is due to how the game engine data is packaged, and steams updates are distributed. While the download can be quite small, the whole game needs to be validated to apply the change.

We are trying to keep the updates to big pushes, and not do them too often, but when we have found serious bugs we want to get people up and running the game as fast as possible. Unfortunately this can result in some disruption - so we will do our best to only do updates as often as we absolutely need to.

Some of our Known Issues (not exhaustive)
  • Progress in Offline mode is not serializing ...
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
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    rocket2guns on Steam Forums - Thread - Direct
Originally posted by RealPain: Will there be an update to the Tech Tree and Talents? It seems to have a very bad balance for points/level or points/skill tree. One example is the ghillie outfit. How come we have to waste points in the Tech Tree AND the Talents section?
Absolutely - we had planned to do these kinds of changes this weekend. But a number of users have had a lot of problems, so we have been focused on trying to help them. We will continue to rebalance and adjust and consolidate the tech tree etc... and add requested features.
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    rocket2guns on Steam Forums - Thread - Direct
A great question around this was raised by a customer. To do so, would break the game entirely. We have enough things to balance, without destroying the reason for playing the game. We plan to substantially expand the items you can purchase with exotics ... carefully... so we can rebalance them cautiously. But we will NOT make exotics purchasable with real world money. You are prospectors - your reward is the exotics to spend on your future missions.
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    rocket2guns on Steam Forums - Thread - Direct
There are no plans, nor mechanism, for us to offer the "exotics" currency for purchase. It would break the entire premise of the game, and remove the whole point of doing the missions. So you can rest assured, we are not allowing you to purchase exotics directly. You need to complete missions to get it.
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Originally posted by GlensWooer

Yeah 11 seems to make it smoother. I've been enjoying actually playing so I haven't given it a good dive into optimization, but since u mentioned it that's one of the few I haven't played with yet. I'll have to try in the AM

Understood. Regardless we will be doing a lot more optimisation work. Thank you so much for trying the game out and sticking with us despite the bugs

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Can you try updating the game? We pushed an update that should fix this. Hopefully does! You need to right click to remove wires

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Originally posted by GlensWooer

Maybe out of your realm of expertise, but what's good to tweak performance wise in this game? If I host on a 2070 super I get barely 30-40 fps running medium and below settings and I'm itching to min/Max the graphics because it's a fricken gorgeous game

Are you running it in DX11? Also set shadow cascades to 1

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Originally posted by Quicky-mart

Yup was playing and showing the game off on stream to friends on discord when this happened. Needless to say we all weren't that impressed. Glad to hear it's getting fixed!

It’s been deployed now, sorry for the trouble. Please apologise to your friends, we will keep working on updates until the game is what it should be

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    rocket2guns on Steam Forums - Thread - Direct
Notes - some items were missed from the changelog. I will update shortly.
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Originally posted by KalrexOW

Awesome!! :D

Reduced Cold Resistance Reduction when wearing the Ghillie Armor [Players no longer Freeze in Conifer while wearing the suit during the day]

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Thank you - we are working on a fix for this now.

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    sknightly on Steam Forums - Thread - Direct
We will be working hard to fix the mission and connectivity issues experienced. Another update will follow this one.

Patch notes and discussion here:
https://store.steampowered.com/news/app/1149460/view/3142946404918753061
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Important bugfixes. We will likely be producing another update today, to fix serious connectivity issues and issues with joining friends.

Version: 1.0.8.87959
  • Fixed missing icon for Leather Backpack
  • Fixed missing translation entries for several European languages.
  • Improved performance slightly by removing some editor tooling for creatures.
  • Fixed several missing item and modifier icons.
  • Fixed large cats identity issues causing them to sometimes change species on death.
  • Fixed inability to focus on (and eat) food in your hand.
  • Fixed issue which could prevent electrical wires from being placed too close to one another.
  • Fixed issue preventing the Electric Composter from being crafted.
  • Increased gold rewarded from mining by 20%.
  • Reduced gold cost of crafting Electronics by 50%.
  • Changed Wolf ...
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