Icarus

Icarus Dev Tracker




05 Nov

Comment
    Lil Shammgod on Steam Forums - Thread - Direct
Hey! Totally hear your concerns, can promise they're not being ignored and gutted to hear you feel communication has been lacking! We definitely strive to be as open and collaborative as possible (hence the feature upvote system, which provides us with a ton of our bug fixes) but as you can imagine with a wildly successful Beta Weekends system, we've suddenly got thousands more feedback reports to go through, and it's a lot!

There are definitely tickets such as the 'nodes stuck in walls' one that we are hyper aware of, but working in 2 week sprint cycles for development means we do have to prioritize which tickets we should focus on, so if a bug isn't dramatically impeding gameplay, it will usually get put into a future sprint. The nodes is a great example of this, while there are some issues with their collision, they're still majority mineable, and therefore are a 'nuisance' rather than a 'gamebreaker'.

The Beta Weekends are also all about testing core featur... Read more

04 Nov

Comment
    sknightly on Steam Forums - Thread - Direct
Sorry, we won't have Italian ready at launch but we might add it next year. We've had a few community members offer to help us out with translation too, so wait and see!

We are planning to have some other European and Asian languages available for launch though.
Comment
    sknightly on Steam Forums - Thread - Direct
Yes we are planning to add some other European and Asian languages for our launch.

Unfortunately we won't have Italian at launch but we might add it next year. We've had a few community members offer to help us out with translation too, so wait and see!
Post
Hey Prospectors!
Beginning Friday 5th November 5pm PDT and ending Sunday 7th November 10pm PST, you will have the standard two days to complete an array of unique missions this Beta Weekend.



6 Missions, 53 hours, starting from 0
Beta Weekend Six brings our biggest test yet, the faction missions system. While only providing a taster of the range of missions in the game, you’ll complete six missions with brand new characters, as we have wiped your characters from Beta Weekend Five so we can see how you progress. Using an experienced levelled-up character would not going to give us accurate data or insights into how players progress through the missions.

These missions are assigned to you by various factions - organizations vying for control and riches around Icarus. See below to learn more about them.

Th... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

29 Oct

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

28 Oct

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Hey Prospectors!

Did anyone see that coming? Not only did you guys conquer the Desert, but you fought off the first of Icarus’ native species, a gigantic sandworm. We did our best to keep it a secret all week, and judging by some of the surprised faces we’ve seen in your videos, it did not disappoint!

Mission: Blacksand was also supported by the return of Mission: Broken Arrow for those who didn’t get the chance to complete it last weekend. Between the two challenges we saw thousands of completions, thousands of bosses defeated, and an uncountable number of gruesome maulings by bears and bases turned to matchwood by fire.

Make sure you keep sharing all your photos, videos and art with us by posting it in #screenshots in Discord, or tagging us with #surviveicarus on socials.

... Read more

26 Oct


24 Oct

Comment
    sknightly on Steam Forums - Thread - Direct
The game is loading while the video is playing.

People's PCs load at different speeds, so some people can skip after a few seconds and some people have to wait longer. It's intended to be less annoying that a blank loading screen.

23 Oct

Comment
    sknightly on Steam Forums - Thread - Direct
NumPad 9 hides the UI.

You can change this in the Settings too.

22 Oct

Comment
    sknightly on Steam Forums - Thread - Direct
Some additions for version 0.9.0.81636-rel-BetaWeekend5.

  • Fixed blood trails not using life time values from the hunting clue table. Fixed issue with non-responsiveness of age value on blood trail widget
  • Fixed lantern
  • Disabled the fur components on the deer and cougar trophies to prevent crashes
  • Added Japanese font support
  • Fixed chamois carry third person running anim.
  • Fixed issue where when trying to move items when crafting into a crafting bench, the items were not returned if an attempted move was unsuccessful
  • Fixed issue with higher tier Knives being unable to skin lower tier animals
  • Updated several desert rocks, canyon walls, forest cliff materials
  • Reduced rain's change to add fog
  • Fixed issue where recipe list was hiding when it shouldn't have been in various cases
  • ...
Read more
Post
    sknightly on Steam Forums - Thread - Direct
As always we've made a bunch of key bug fixes and QOL improvements since the last Beta Weekend. This list doesn’t reflect every change, but gives you an idea of where our effort has gone.

Many of these bugs were reported by you on Feature Upvote[icarus.featureupvote.com], please report any new issues you find there.

Read our Prepare for Beta Weekend Five blog post here.

Bug fixes:
  • Fixed an issue where the crafting bench could be fooled to think it had enough items to continue crafting
  • Fixed a bug where the shelter trace stops fu...
Read more

21 Oct

Post
It’s finally here. The sand is stirring and the canyons are open. Prepare to venture into the unforgiving wastes of the Desert biome.

Beginning 22nd October 5pm PDT and ending 25th October 10pm PDT, you will have just over three days to experience the raw beauty of our latest biome.



MISSION BRIEFING: BLACKSAND
Journey to the heart of Icarus’ uncharted desert biome, enduring arid conditions to gather survey data for the UDA. But beware – threats are unknown, and few have returned from this barren region.

With no trace of their whereabouts, we can only recommend you watch your step.

There have been rumours of a subterranean route to the desert, but Minos, the gas giant planet nearby, exerts such immense tidal forces, so these paths are anything but stable. You’re on your own out there... Read more