Icarus

Icarus Dev Tracker




26 Sep

Comment

The arctic is my favorite biome, but I can imagine it will not be everyones.

The primary function of the arctic is as a survival challenge. It's much harder to survive, and it bisects the map - becoming very important later when you land in one area but have to head to another. You might decide to cut across the arctic, or go around even though its longer. Or you might know about a secret cave that connects several biomes.

I believe a good survival game is about choice based on risk, and consequence of those choices. The arctic is risky, but this can prove fruitful.

I would say that the game is released in portions, with us trying to balance and adjust each portion as we go. This can mean that the current "portion" doesn't have as clearer "point" when considered as a whole.

In the same way that the "point" of a car chassis might not be apparent until the car is entirely assembled. Initially, it just looks like a weird hunk of metal.

Many peop...

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We are trying to balance the game. Balance problems, issues, and bugs, have much greater consequence Solo than they do in Coop. Hence, why Solo players can feel "attacked" by that. But really solo play helps best highlight the problems with the game.

I myself play solo most often, and I experience the frustration. The beta is about figuring those things out, and fixing them, before the game is set in stone.

Overall though, I see the game will be "fun to play alone", but certainly won't be *easy* to play alone. Solo play is intended to be the ultimate challenge.


25 Sep

Comment
    loriipops on Steam Forums - Thread - Direct
Originally posted by Nadine: It is going good so far. It runs quit stable, nor crashes, not many lags. Did not see a bear or wolf so far, which is finde, so I can build up my base in peace.
Happy to hear this! :D
Comment
    loriipops on Steam Forums - Thread - Direct
Hiya!

No dedicated servers on the horizon.

All prospectors can log-off during a prospect by pressing ESC and exiting to character select or quitting to desktop. The first person to re-join the empty prospect will become the host. Everyone can join back as they wish. Everything will remain as it was :D

The only way someone will not be able to join again, is if they "settle" their prospect by leaving in their dropship. This would mean they need to start their own new prospect or join another.

Hope this has helped!
Comment
    loriipops on Steam Forums - Thread - Direct
Hi there!

Currently there is no way to "reset" your skill points - you would need to start a fresh new character to begin to put them where you want! Sorry if that isn't the most convenient for you, but it is the way we are doing things at least in the beta
Comment
    loriipops on Steam Forums - Thread - Direct
I have warned both Mulcan and Malphas for your disrespectful and inappropriate language. Please consider being respectful during conversations in the future, thank you.
Comment
    loriipops on Steam Forums - Thread - Direct
Hey everyone, please try to be respectful when talking about topics such as this. There are median earnings in each country, but there are still those that earn more or less than that.

I might be wrong but I believe we put in our price for Icarus in USD and let Valve's pricing tool calculate all other foreign market prices. Their tool is what most developers use and is recommended.

24 Sep

Post
    loriipops on Steam Forums - Thread - Direct
Patch Notes
  • Buildings constructed on cliff-faces will no longer destroy themselves when players reload into the prospect
  • Animals will no longer try to path through dropships
  • When placing a full Oxygen Tank into a hotbar slot, it will now fill the player’s oxygen to 100%
  • Left clicking the Oxygen Tank in the hotbar now consumes oxygen
  • Lightning can no longer destroy items inside caves
  • Arrows will no longer duplicate when they are recovered from skinned corpses
  • Players can no longer be struck by lightning while inside a house
  • Logged out players no longer show as a dead prospector
  • Logged out players no longer show as a dead marker on the map
  • Players no longer fall through the world when reloading their prospect into a cave
  • Animals can no longer attempt to path through cave voxel coverings
  • Animal cor...
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Welcome back Prospectors!
Our next Beta Weekend begins on Friday 24th September at 5pm PDT where you’ll finally get a taste of the Arctic!

The arctic has been the most anticipated biome from our community. It’s home to a Mammoth, Polar Bears, Wolves, its own weather events like blizzards, and ice caves. Yes, that’s right! Ice caves!

As portrayed in our community Twitch streams with Dean and Lorii - simply getting to the arctic and surviving there is no easy feat. So, that’s why we’re going to give you a little guidance on how to get a head start on your prospects this weekend. We’ll also cover exciting quality of life updates, and of course some patch notes to keep you up to speed with the current state of the game.

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

23 Sep

Comment
    loriipops on Steam Forums - Thread - Direct
Originally posted by Malphas⚡⚡: I hope I'm wrong, but I don't see this coming out Nov 20th. They'll probably extend the beta until Q1 2022.
We are closely tracking our beta development which will determine whether we need to shift the needle or not! Whatever the outcome, it has always been in our best interest (and the community's) to ship Icarus when it is ready!