I think that is an unfortunate feature of the system in some rare cases, rather than a bug. Because it has to fill out all the empty slots, and we don’t have controls over which affixes it adds.
I think that is an unfortunate feature of the system in some rare cases, rather than a bug. Because it has to fill out all the empty slots, and we don’t have controls over which affixes it adds.
What were you doing at the time?
If it happens again could you post your log file? Which you can get following this tutorial: https://support.lastepoch.com/hc/en-us/articles/1260805192629-The-Game-s-Log-File
We’ll take a look
Correct, intelligence is wrong
We’ll take a look
Channeled skills are supposed to always have a minimum cost of 1, so you can’t channel forever while in negative mana.
There is a known bug where if multiple sources of damage occur at the same time, only one is shown. This is only a visual bug, all of them are dealing damage. Thanks for the report!
It’s a reward for not using it constantly and weaving it in with other skills. As long as you aren’t using it, extra blades get stored up and release all at once.
Thanks for bringing this to our attention. We are taking steps to improve our chat moderation in all languages. This does not reflect our values.
It’s a bit of a slippery slope but we did consider having a “with Legendary Potential” option for uniques. It’s more likely but still not on the list at the moment.
This bug has been fixed internally. Thanks for the report!
Sethery gave a great answer. All I’ll add is that acolyte uses int for almost all their abilities and it also helps with ward which is a good defensive layer for you.
Most of the time, the attribute you want is pretty thematic. Mages was int, rogues want dex, Primalist and Sentinel both like both strength and attunement depending on the skill.
Lots have others but those are the main stats.
The effects of a skill tree only apply to that particular skill and any subskills it triggers. Subskills are those triggered skills that do not have a skill tree of their own, such as Warpath’s Warslash from Giant Splitter. Warpath’s Earthscorcher will not apply to skills that have a tree of their own such as Smite.
When you use Warpath with Earthscorcher and do not trigger any skills from it such as Smite, Abyssal Echoes, or Forged Weapons, do you still see any bleeds being applied?
This looks to be a duplicate thread and the other one is more active so I’m going to close this one.
Here is the other thread:
Read moreSounds like a pretty good candidate to me.
Yes, not all tooltips are consistent, especially on older skills like this.
An update: in the scenario where your dodge rating exceeds 100 but you cannot dodge due to an effect such as Apostacy, Last Laugh will provide its added melee critical strike chance. This change will be in 0.8.5.
Can you show me a screenshot of the quest tracker/quest log of the quest.