Last Epoch

Last Epoch Dev Tracker




21 Mar

Post
    Sarno on Forums - Thread - Direct

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Comment

Originally posted by Sinaril

Exciting news! By the way - are you aware that under certain circumstances auto sorting a page in the chest can result in some items being lost (and not put in any of the other pages)? I've mostly had that happen to me with the 4-horizontal-slot idols.

That bug is specific to Idols and will be resolved in 0.7.7.

Sorry about that! ☹️

Comment

Originally posted by GeximuZ

Good job guys, this project is going to be one of the best arpgs!

Cant vouch enough for this!

Thanks for the kind words! :)


20 Mar

Comment
    Sarno on Forums - Thread - Direct

It is indeed!

Comment

Originally posted by Normal512

Very exciting, I'm looking forward to the cloud saves and performance improvements.

When should we expect to see the patch? A couple weeks or longer?

We'll be releasing 0.7.7 later this month.

Post
    Sarno on Forums - Thread - Direct

Overview

Patch 0.7.7 raises the bar in many areas. The update features a massive graphics overhaul, many new ambient and environmental sounds, user interface improvements, and lots more.

This patch includes a very large number of small changes: for example, chests you find in zones have new models, a new visual effect surrounding them until they have been opened, a new visual effect that is played when they are opened, and a new sound effect is played when they are opened. These changes will be listed in the Patch Notes thread.

 

Highlights

Features

  • Patch 0.7.7 brings Shrines to Last Epoch!
    • The location and modifiers of Shrines is random.
    • We’ve posted the concept art for Shrines ...
Read more

19 Mar

Post
    Sarno on Forums - Thread - Direct

  This tree is in the design phase. Balance passes have not yet been performed.

 
Lightning Blast is one of the oldest skills in Last Epoch! In Patch 0.7.7 we’re going to breathe new life into its specialization tree by adding new nodes, removing some existing nodes and updating others. The goal of this rework is not only to increase the number of options available, but also to make each of these individual options more interesting.

As with previous specialization tree previews, we’ve prepared a page where you can mouse-over nodes on the tree to see their tooltips, just like in-game. ...

Read more

18 Mar

Comment
    Sarno on Forums - Thread - Direct

Hello,

To investigate this I’ll need to ask for an MSInfo report. We have a guide on how to create these here. After creating one, you can click on the ‘Contact Us’ link to send the file to us directly.

Comment
    Sarno on Forums - Thread - Direct

Hey there!

Screenshots can be linked to on any popular hosting site such as Imgur. A direct link to an image (one that ends with, say, .jpg or .png) will embed the image into your post.


17 Mar

Comment

Thanks for the report! This is a known issue and we’ll implement a fix for it in 0.7.7. For now, try to stay still for a few seconds after entering the Council Chambers before moving to make sure this doesn’t happen.


16 Mar

Comment
    SiNs on Forums - Thread - Direct

I like where you went with the build, the affordability to spec into separate nodes and build upon what was in the video has me intrigued.

Comment
    Sarno on Forums - Thread - Direct

Hi there,

You can opt-out of the Solo mode by opening the in-game menu - the default keybind is O - and going to the Challenges tab and clicking on the Disable Solo Challenge button.

Comment
    Sarno on Forums - Thread - Direct

Thanks for the video!

We’ll discuss potential changes to this skill at a meeting.

Comment
    Sarno on Forums - Thread - Direct

I understand your point; I explained in my first post that this will be changed in future.

It is a technical limitation, not a design decision.


15 Mar

Comment
    Sarno on Forums - Thread - Direct

Wouldn’t it be quicker to portal back to town, then take the portal to where you had been?