Hey everyone!
Some solid feedback here so I’ll quickly run through some of the points you’ve raised;
We do plan on many other improvements to the user interface - and just yesterday we had a session where we took stock of where we are on the game graphically. This entailed looking at UI elements, textures, shaders, lighting, general level design, and more to see what needs to be improved and to make sure that these improvements are ‘budgeted for’ timewise in our internal roadmap. If you’d like to make specific suggestions, I’d suggest creating a new thread in the ...
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