Last Epoch

Last Epoch Dev Tracker




20 Jun

Comment
    Sarno on Forums - Thread - Direct

Glad to hear it!

Comment
    Sarno on Forums - Thread - Direct

Is this on your Kingston SSD?

It’s a bit optimistic, but having Steam check the game files may help with that.

Other troubleshooting which may help include;

Comment
    Sarno on Forums - Thread - Direct

Hi there,

Could you please post your system information to help us look into this?

https://support.lastepochgame.com/article/79-collecting-system-information

Comment
    Sarno on Forums - Thread - Direct

The log file is recreated each time you open the game client. Did you actually play the game the last time you ran it? The log file is extremely short, so unfortunately it’s not very helpful.

Looking at the DxDiag, your video card doesn’t meet our minimum system requirements. While I’m not sure if that’s responsible for this issue, it does unfortunately mean that the game is unlikely to run well on your current computer. You may wish to consider refunding it.

Comment
    Sarno on Forums - Thread - Direct

Thank you for the feedback.

Greater zone persistence is planned for the future.

Comment
    Sarno on Forums - Thread - Direct

Just to confirm, is this since Patch 0.7.1b released yesterday, or Patch 0.7.1 released on the 14th?

Comment
    Sarno on Forums - Thread - Direct

Hi there,

Can you please upload both your log file and your system information?

You should be able to do this now. Here’s a guide for each;

Read more
Comment
    Sarno on Forums - Thread - Direct

Your skills will earn XP until they are at the cap of 20 points (again). Typically they level up much more quickly than what they did while you leveled them up for the first time.

This respec system will be changed in the future.


19 Jun

Comment
    Sarno on Forums - Thread - Direct

The intention before seeing your post was a rock.

Starting to reconsider that now. :stuck_out_tongue:

Post

Campaign

  • Added a small wave fight to the Soul Warden’s Road.

User Interface

  • Further tweaked the item tooltip UI.
  • Changed the 2d art for Turquoise rings.

Skills

  • Increased the damage of Possess (the ailment inflicted by Hungering Souls and Skeleton Mages’ default spell) by 14%.

Animations

  • Improved the blending between attack animations for the Sentinel.
  • Improved the Acolyte’s posture in animations to appear more natural.

Performance

  • Improved the performance of grass shadows.
  • Improved the performance of screen space reflections.
  • Fixed time travel effects being loaded even if you haven’t time traveled, which consumed some resources.

Enemies

  • Rare Highland Bears now use a roar that grants Frenzy to nearby al...
Read more

18 Jun

Comment
    Sarno on Forums - Thread - Direct

During the Immortal Empire’s experimentations with harnessing soul magic and turning the disobedient living, the question of how to efficiently use the leftover flesh came up. Thus, the Empire has created a type of beast of burden using the discarded flesh of the living and fusing it together into large creatures suited to lifting heavy equipment and supplies.

 

DF_DS.jpg3340×3891 2.95 MB

Comment

Originally posted by SuperPoivron

But Extensions, Leagues, addons or whatever you may call them, will they be payed DLC like Grim Dawn or supported by mtx like POE ?

Supported by mtx.

Comment
    Sarno on Forums - Thread - Direct

Appreciate the edit!

Comment
    Sarno on Forums - Thread - Direct

This issue should be resolved in our next patch.

Comment
    Sarno on Forums - Thread - Direct

This issue should be resolved in our next patch.