Last Epoch

Last Epoch Dev Tracker




03 May

Comment
    Sarno on Forums - Thread - Direct

@GeoGalvanic I believe both of those changes were made intentionally last year.

Comment
    Sarno on Forums - Thread - Direct

Please e-mail [email protected] about this.

Comment

This isn't currently possible, but will be in future.

Comment

New accounts don’t always have permission to upload files-- if it isn’t working you can use something like https://pastebin.com.

Comment
    Mox on Forums - Thread - Direct

Hey all, copied from another thread I just replied to:

We will be implementing a system to respec skill point in the very near future. You’ll be able to take points out of skill trees which will de-level them that many levels. This will require you to gain more experience to regain those levels back in the skill but will keep you from having to reset the entire skill down to level 0. Keep an eye out for patch notes!

Thank you for your feedback and we hope youre enjoying your time in Epoch :slight_smile:

Comment
    Mox on Forums - Thread - Direct

Hey @Masked_Baboon - the dev team definitely have our eyes on a number of zones and feel the same way at the moment. We’ll likely reduce the size of a few of them and/or increase mob density as that’s been a common suggestion. Thank you for the feedback

Comment
    Mox on Forums - Thread - Direct

@JustLoveHnS for one, I just want you to know that I’ve read this entire post and very much like the ideas that you’ve posted here. You clearly understand skill design for this type of game. I’ve shared this with our dev team and even though Black Hole may not be the first skill that we go back and readjust I’ve saved this to our skills document that we work out of for future reference. Thanks for taking the time to ideate and write this post :slight_smile:

Comment
    Mox on Forums - Thread - Direct

We’re definitely still watching :slight_smile:

Comment
    Mox on Forums - Thread - Direct

We will be implementing a system to respec skill point in the very near future. You’ll be able to take points out of skill trees which will de-level them that many levels. This will require you to gain more experience to regain those levels back in the skill but will keep you from having to reset the entire skill down to level 0. Keep an eye out for patch notes!

Comment

Does it still happen at Very Low? There are other things we plan to do to address this.

Comment

We’re looking into this issue, could you please provide your log file if chat fails again?

Comment

Sorry to hear about this! Can you please upload your log file?

Comment

Unfortunately this is just a case of unfortunate RNG-- how far in the monolith doesn’t strongly affect the likelihood of getting keys.

Comment
    Mox on Forums - Thread - Direct

Great writeup @Neyhoum - we will be implementing an in-game mechanics guide soon and the catalyst was your post. Much appreciated from the entire team!

Comment

This is a known issue, it’s just a tooltip issue. Thanks!

Comment
    Mox on Forums - Thread - Direct

Hey @mcmagic - load times are definitely top priority right now. There are a number of things we can do to optimize these and are currently in the process of doing so. Thank you for taking the time to report and provide a log :slight_smile:

Comment
    Trasochi on Forums - Thread - Direct

It’s been fixed internally. The fix will be in 0.7.0c which we plan to release within the next couple of days once some of the other planned fixes are ready.

Comment
    Trasochi on Forums - Thread - Direct

So it turns out the hammers’ auras were actually dealing fire damage… Oops