League of Legends

League of Legends Dev Tracker




20 Mar

Comment

Originally posted by Enricopower

How difficult are the harder difficulties compared to balatro stakes (Which i assumed you played), because story was quite easy, but it should be considering how much time I wasted in baltro

They're a fair bit harder, but basically similar to green stake; not gameplay or system modifiers. They make enemies more challenging, build synergy more required, and lingering damage more dangerous.

For an experienced player who understands the systems, they're not going to take tons of attempts, but they should at least provide a meaningful challenge.

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    /u/Rovient on Reddit - Thread - Direct

Originally posted by FireDevil11

Only in PVP games or do bots work too?

Any more! Arena is 30% faster unlocks, however.


19 Mar

Comment

Originally posted by Myozthirirn

How do you unlock hard mode? It says to play League of legend but I played one (1) aram and nothing happened.

Responded below, but basically just play a bunch of League! Rare sigils are dropped somewhat randomly based on time spent playing League games. If you're looking to progress faster, and you enjoy Arena, play Arena - it progresses the invisible missions that track your progress 30% faster than SR modes or ARAM.

Comment

Originally posted by Dead_NOTsleeping

This was pretty fun. I feel like I sorta broke it with my setup, but I didn't do too badly.

gg! Feeling like you broke it is absolutely my intention. please go break it harder next time.

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Originally posted by Spare-Antelope-2598

I also finished the story mode difficulty, do you know, how to unlock next difficulty?

Play League and you'll unlock Rare Sigils over time! They're dropped pseudo-randomly after certain game-time thresholds are reached, very similar to the battle pass mission that says "Play games to earn points." Games of Arena progress the invisible missions that track your progress 30% faster.

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Glad you're having fun! I'm so happy Demon's Hand is out, it was one of my favorite projects I've worked on at Riot. I designed the enemies, about half the sigil effects, and am responsible for balance / tuning. I've been nervously watching people not familiar with the inspirations play it for the first time hoping it's not too hard hahah

We're reading all the feedback, and I can probably answer a few questions here or there if you have any!

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    /u/Riot_Riru on Reddit - Thread - Direct

Originally posted by jiwicharms

Still waiting on an updated Clash schedule

We were still figuring out exact dates when the patch notes locked, but we should have all the updated dates available in the next patch notes.

The next Clash will be on April 19–20 (it'll be on Summoner's Rift)

Comment

Originally posted by Thirdatarian

So re: Zoe matchup, this means that he doesn't instantly cleanse the Drowsy just by going into his E and back out, he would only ignore falling Asleep during the snap back if he timed it right? Sounds huge to me as a Zoe player.

Pretty sure that still happens lol sorry Zoe Player


18 Mar

Comment

The Yone change is missing a line:

Yone E no longer cleanses crowd control upon returning. He's still Unstoppable during the return.

Comment

Originally posted by CrystalizedSeraphine

I like the main points but dislike how the top content covers most of the ui so you can only see 4 items at most at the same time.

You should be able to see a bit more than that when it's live in client. Probably my bad for not having the best pictures to show it off.

Let me know what you think when it's live in the client and if that thought/feeling is still true.

Comment

Originally posted by yestheryak

Does this affect the pool of what sort of "accessories" are available (like real old events), or is it just content that's been in the mythic shop before? Will Riot put out a list of what content is in these category pools?

So it's the content that was in it before, and we added some of the old event chromas into it. We're working on adding some of the icons that were associated to them too.

We're looking for suggestions on what all past content we should bring into it so would love to know what you want to see specifically!

I don't know if we could easily present a list of what all content is available in each pool, but I'll definitely take that ask back to the team.

Comment

Originally posted by cutlerymaster

Cool, I'll probably get the volibear one when it's available. I already have daddy Swain and Warwick.

I grabbed Voli's on his last rotation in the shop and I think it's at least my favorite that I own so far. The ult form is chefs kiss

Comment

Originally posted by cutlerymaster

Doesn't the current mythic shop cause each skin to increase in price every time it rotates through? If that is still the case the mythic shop update will cause them to increase even more.

I am assuming all skins are set at a 150 mythic essence price going by the pic from the article.

We actually killed that whole price increasing system awhile back. It wasn't clear to you and it was hard for us to track it and keep it accurate. All Prestige skins in the shop are just 150 ME now and the price doesn't change.


17 Mar

Comment

Next Clash is April 19th-20th and will be standard SR. We'll share the rest of the schedule soon (still nailing down an exact date or two)

Comment

Originally posted by Plantarbre

But that was the point no?

They very much wanted the winning team to NOT be able to end the game from a lead, made Nashor 25min, removed first blood, pushed the advantage into boots, nerfed the boots so nobody buys them, and introduced an objective which takes forever for a reward that only helps to end the game quickly when it's not voracious, which hardly ever happens in soloQ

Theres a difference between the game getting out of hand and feeling lost over 1 minor mistake/lost fight and having ways to close out an already decided gamestate early. Its a tough line to walk but I think that is more what Phroxzon is getting at


16 Mar

Comment
    /u/IAmGrza on Reddit - Thread - Direct

There may have been some translation issues in the room - some quick notes:

In response to a question about LoL Esports generating revenue, the general response was that we are focused on building sustainability around our pro teams and players so that the sport can be around another 15 years. We're also focused on finding ways for tournament organizers to be sustainable as well (which we know is a mixed bag right now depending on region).

Someone asked a question about how we think about talent development and called out LoL the Next in KR as an example (which was a reality show). I mentioned other attempts to find talent elsewhere, which is where I mentioned Scouting Grounds as a past activity and also pointed to the ERLs as an ongoing source of talent development and discovery. I said that the developmental scene is top of mind for us and something that we're looking at. There was no discussion around sustainability of the developmental system in the question or ...

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15 Mar


14 Mar

Comment

That’s really thoughtful (and timely with how much discussion chests have gotten recently…)

Send me his LoL account name in a DM?

Comment

Originally posted by FriendlyGhostLady

sry for the question but do u know if the next dev video is soon, since I'm waiting on the next prestige list before deciding if I want to spend on qiyana prestige T.T

Will be in April, haven’t locked an exact date yet

Comment

Hmm, that’s probably just an unintended holdover from when it was a pass skin. I’ll follow up with the team, see if there’s another reason or if we just need to update that