Thanks for pointing out this specifically, it was the point I was missing in the previous comment. So, just to be sure: high number of games but low win rate doesn't mean the players are bad (even though they put a lot of games into a champ), but rather that the champ is purposely kept "weak" because otherwise his win rate would skyrocket because there are just so so many mains. Right?
Yeah, basically. At the end of the day win rate is win rate. The champion performed X well over the last patch. Players ban accordingly (sometimes). Riot buffs and nerds accordingly. Sometimes it’s a really good meta for the champion. Sometimes it’s pure mains. Sometimes no one wants to stick to the champ so everyone is inexperienced.
At the end of the day, you don’t want to face a 60% wr champ on the enemy team or a 40% one on yours.