League of Legends

League of Legends Dev Tracker




24 Jan

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EDIT 3: Update 25/1: Routing changes have proven effective and Verizon performance has looked stable for the past couple of nights now. If you are still experiencing any issues please log a player support ticket so they can get the right log data needed to triage this properly. If you're not a Verizon user, this is not the problem impacting you. Please log a player support ticket. There's kind of a recurring theme here. Logging player support tickets will help us help you when it comes to chronic network conditions, if it is something within our power to fix or work around. We also have a resource at www.lagreport.com that you can use to see if other people on your ISP have similar performance problems during different times of the day in different locations.

EDIT 2: Changes were made to routing this mo...

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23 Jan

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Usually you’re seeing lanes with a pressure difference, not awareness difference.

If the enemy top is pushing and deep warding, they’ve got free reign to mess with you or bringing their jungler for it.

Control Ward a jungle entrance. Use a Sweeper and Scryer’s Blooms to check for wards in your jungle. Learn the map awareness to identify which of “your” camps are endangered. Learn the opposing jungler’s position so you can sometimes counter-jungle in response.

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In short: they’re wrong

Wardstone is exceptional and there is always going to be some subsection of the game where pro play that just hasn’t caught on to correct choices.

There is a laundry list year over year. Ardent Censer in 2017 for example.

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Originally posted by mmat7

which is dumb as shit and just goes to show how little they actually know about their own game. Amumu reduces that damage POST mitigation

  • at lvl5 amumu with cloth armor and 3 points in E reduces the damage by 7

  • lvl5 zeri with a long sword does 10 damage to a 60 armor target

hell, 3 items lvl 14 zeri (kraken, IE, ER) does 28 (no crit) and 57 (crit) each instance

  • Amumu with ONE finished item (sunfire and plated steelcaps) and maxed E reduces the damage by 13 with 135 armor.

Which means that yes, unless zeri crits a 3 item zeri will do ZERO damage to a 1 item + steelcaps amumu and when she crits she will deal a whopping 2 DAMAGE(may be 1-2 more not sure tho)

(lvl13 amumu with runes, steelcaps, and sunfire = 195 armor. thats 66% reduction. 57damage - 66% = 19.38 -12% = 17.05)

If only I didn't know so little about my own game.

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Originally posted by UltimaTheSeventh

You guys must be some of the worst game devs by far.

yeah i'm probably one of the worst devs I know

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Originally posted by TheWarmog

August confirmed that its not supposed to interact that way on his stream

oh it's supposed to interact that way, ult lightning is currently an on-hit effect, i'm just not sure if we should keep it

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Originally posted by HawksBurst

So wtf is Zeri supposed to do against Amumu?
Ashe can just not press Q and still be useful, but Zeri can smile and wave I guess

press R, takes damage instances from 7 to 3 (obviously amumu is still very strong vs. Zeri, but this is a way to make the matchup less rough)


22 Jan

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Originally posted by Acegickmo

Janna has a 57% wr with glacial rn, who tf is saying she’s gutted

As a heads up this is very very misleading data as Glacial Augment had a severe bug (that heavily increased winrate) that has since been micropatched.

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Originally posted by JustJohnItalia

That R change should be the default in all of lol, it sucks that aatrox Q cooldowns get reset at each cast unlike Riven whose cd starts on the first.

We intentionally changed it that way because Pro/Elite players were using the mechanic to zone enemies by just pressing Q2 at the last second and having very low downtime on his Q. This version of Aatrox has more counterplay in lane since he actually has a lengthy downtime between his Q's until he starts buying a lot of Haste/ranking up his Q.

Originally posted by slamhk

You have to be a Shen main then. Glad you have taste :)

Nautilus or remake

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He doesn't have many hard-counters. Most things that run against Viktor now are soft-counters - things that scale like he does or are useful in fights. Things like Orianna and Corki.

Of course, you can also take assassins against him and just beat him up, but you're against the clock

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Hi!

The only reason you would be getting login code emails is if someone has guessed your username and password, and is either attempting to log into the account management portal with your username and password or you have multi-factor authentication enabled and they are trying to log into the game.

I know you mentioned elsewhere in the thread you've already changed your password, so it may be possible that these are just emails that are 'queued' , but it's unlikely.

Over the past few days we've significant increases in accounts being blocked from logging in due to MFA, to the point where it looks a lot like previously compromised accounts, like yours, have enabled MFA and have stopped automated attackers from actually being able to log in to the account, but because the username and password are the same, the attackers are just getting stuck over and over on the MFA screen, which sends you a token.

I wanna be clear: This is how it is ...

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Originally posted by MyEnglisHurts

Holy shit its him:0. Tell me now script writer, who wins the LEC and does XL make playoff?

I can neither confirm or deny that

Originally posted by NeitherAlexNorAlice

Porno movie quality of acting. Oscar quality for content. LEC production keeps on smurfing.

I can see an Oscar nomination for best Original Screenplay. Totally unbiased opinion.

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Originally posted by DragonlordSupreme

Hey, just wanted to let you know that the authentication system just spammed me with hundreds of emails until I finally logged in

Yeah, so we're seeing situations where some people are getting a lot of emails and the team are already trying to reduce that.

There's no bug here; the system is working as intended, sending an email when someone enters the correct username and password for your account. If you're getting lots of emails - and it wasn't you who tried to log in - well, you should change your password :)

We'll be trying to reduce the number of emails sent in this scenario so it looks less like the system is freaking out and more like "oh, actually, maybe my account has been compromised".

Good job on enabling MFA, because you just saved your account from being sold.

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Originally posted by Ap_Sona_Bot

CLUTCH LUGER GAMING

It's hard to know that this is the moment where I peaked as a commentator, but if it restores the faith then it was all worth it.

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Originally posted by AerithRayne

Is there a chance that this bug can be looked at before making decisions on Janna's balance state? It's hard to see how well the rework is actually landing if Glacial could be inflating that success. I know you might not be the right person to talk to, but I have no idea which Rioter to tag.

SRT (Summoner’s Rift Team) is acutely aware. Just depends if the Glacial bug is easily fixed IMO. They had seen this bug in dev but I assume it’s a tough repro.

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Originally posted by AerithRayne

For those who aren't understanding, it's the duration in which Glacial is sticking around. Janna Q at most ccs for 1.25s. If Glacial is 3 + (cc effect duration), it should only be around for 4.25s but instead stays for 10s.

And the slow after the beams disappear is also uber long. This was like 15-20 seconds.


21 Jan

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    /u/Reav3 on Reddit - Thread - Direct

Originally posted by Zoli_Ben

Will it be weighted down per region like it was in 2019?

I believe so