League of Legends

League of Legends Dev Tracker




14 Jul

Comment

Originally posted by CelioHogane

How dare you not be the ultimate developer, go back to learning to do 3D models while practicing for voice acting, then for your writing classes and coding training!

If only days were 128h-long

Comment

Originally posted by downey2105

Ok well does it not bother you that you basically did the equivalent of putting glitter on a rusted out beetle and entered it into a car show? While making the vfxs did you bug anyone else to fix and improve what you couldn't?

The issue is that we never set the expectations for this update as a complete VGU. We always said it was just updating his VFXs to improve clarity. We ALL know he needs a VGU. Sadly doing these take a long time and a lot of people. Updating VFXs can take time, but only requires one or two people at most.

Comment

Originally posted by PopezombieJesus

I think in this case people wanted a large cake to eat, and you tried your best to help out in the mean time by sharing some of the frosting. Sadly some people are too hungry to appreciate what they are getting. I dont think you should let it get to you too much. If anything for next time try to gauge the audience a bit closer, as the udyr players are super on the savage side. Like I said before I appreciate the work your putting in and I hope you didn't get too discouraged from what others have said.

Its also important to separate yourself from the work that you believe is correct and must be done (such as clarity for the opponent on abilities) vs what a portion of the leaguw audience wanted (a complete vgu that you couldn't provide on your own).

That seems like a very good summary of the situation.

Comment

Originally posted by I_Ride_A_Kraken

Please save your sanity and leave this thread. There is nothing but ignorance in here.

I care too much to leave. I must understand what went wrong.

Comment

Originally posted by RidinTheMonster

'Passion project' is a meaningless buzz term when you are using it to refer to work you are being hired and paid to perform. That, in combination with your claim that you're doing this in your 'free time', is just straight up misleading and embarrassing.

We all know you're getting paid for this, and if you're not, well there's something seriously wrong at Riot

Some people can be passionate about stuff at their workplace and just... you know... do stuff on their own to try and help?

Comment

Originally posted by downey2105

I get its a passion project but shouldn't that passion have been put into his model? It goes back to the days when riot was just 5 guys in a basement 13 years ago. It might be time for an update

I..... I can't do models? I'm a VFX Artist. I do VFXs.

Comment

Originally posted by PopezombieJesus

It must feel like a bummer trying to help out a character on the side. Makes it feel like its better to just leave a character alone than have to deal with people constantly complaining about any new additions. Thank you for the hard work!

This is exactly how I feel right now. Not sure I'll make more of these if this is the reception it gets.

Comment

Originally posted by RidinTheMonster

Okay so two things here..

You are telling us Riot employees are working on VFX updates in their 'free time', without being paid (and yes, that's what 'free time' means, if you're being paid for it it's not 'free time' is it?), and you expect us to believe this?

Assuming we do believe this, which is frankly pretty ridiculous, you're now telling us that a company worth over a billion dollars is not paying their employees for work implemented into the game because they are 'passion projects'?

Lastly, let's say this is all true, VFX updates have no influence on future VGU's, does that not strike you as just plain incompetent? Why bother doing an extremely minor update to a champion before a major one? it just doesn't make any logical sense, and neither does your response

We've always said these updates are passion projects. It's always been the case. We do this because we care, that's literally all there's to it.

Sorry if it doesn't make sense, I guess?

Comment

Originally posted by ShinCoal

And this somehow disqualifies their (and my) opinion that it ultimately feels like there isn't a point to it? You can add all the buzzwords and reasoning you want to it but they're such minor and somewhat questionable changes, and over the board they're not even all better (turtle stance)

As I've mentioned countless times in multiple platforms, including on every single previous VFX update boards post

I'm sorry man, but not everyone is going to notice, even if you feel like you're saying it a million times.

I absolutely do not feel these are useless, but you have the right to your opinion and I respect it.

Comment

Originally posted by Lyze1009

Do not get discouraged from the grumpy reddit comments RiotSirhaian, people don’t know the inner workings of how the design team operates. Just remember that we appreciate all of these improvements!

Oh well that's too late, I am highly discouraged already.

Comment

Originally posted by pm_me_ur_giant_boobs

his new W looks so much worse, it's just a wierd green sphere instead of the hexagonal one we have now.

I'll see if I can slightly tweak it. As mentioned in another comment, this is a very simple damage shield with no other effects, so we want it to stay what it is: simple.

Comment

Originally posted by LeAnime

Giving VFX to a champion that needs a VGU. Feels like an absolute waste of time and money.

He absolutely needs a VGU, I agree. But these updates are personal passion projects aimed at improving gameplay clarity and reducing overall noise in the game. They do not influence any plan we might or might not have for future updates or VGUs.

Comment

Originally posted by AlteisenX

Dislike the change to the shield. The hexes were like a turtle shell pattern. Now it's just some lame... full coloured green sphere with brief hexes

I'll see if I can tweak the shield a bit. This is a very simple damage shield with no special effects, so we're trying to keep it simple, as it should be.

Comment

Originally posted by cjsc9079

Just feels pointless if they aren't going to update his model.

(Yes I know, the updated model is his ultimate, haven't heard that one a million times)

As I've mentioned countless times in multiple platforms, including on every single previous VFX update boards post, these updates do not influence or change any plan we might or might not have concerning VGUs or any other updates/changes.

These are passion projects we're doing on our free time to try and improve the game for both the players of those champions and their opponents. Improving gameplay clarity and reducing overall noise is our main objective.

Originally posted by Huzzl3

Just wondering, why is shen getting buffed? According to their framework, a champion has to be below 49% winrate in the "Skilled" bracket to be considered underpowered.
https://na.leagueoflegends.com/en-us/news/dev/dev-balance-framework-update/

But he sits at 51%+ already?

framework sets boundaries that requires changes, it does not prevent other changes.

Comment
    /u/Am1t8 on Reddit - Thread - Direct

Originally posted by tjorii

“we hear you. and we’ve decide to implement a change. so in patch 10.15 you will see we have removed item descriptions entirely to avoid any confusion.”

I can promise you one thing, that will not be the change :)

Comment
    /u/Am1t8 on Reddit - Thread - Direct

Thank you for bringing this up! We are going to look into this and get a fix in soon, appreciate the feedback!


13 Jul

Comment

Originally posted by KXylo

I'll be requesting for Riot Flair on Monday.
For the longest time I didn't really think that I can bring any value to you guys on reddit, but I think I can now. I work on the skins team as a sound designer, and whenever we receive feedback like these we go over it and see if we have the bandwidth and capability to fix it.

Notified the team that worked on Arcanist Kog'maw. Thanks for bringing this to the light.

Comment

Originally posted by Chiramijumaru

Leaving this a little late, but why are you guys releasing 18 new skins and making them all legacy?

That's a terrible idea, for a long time Sylas's only skin was legacy, so anyone who picked him up after release was forced to use default even if he was their main, and now we're doing it AGAIN with Lillia?

Legacy skins can't make money 11 months out of the year, so what's the impetus behind this system?

These skins are not Legacy.

Originally posted by Papaya_Dreaming

DAMN LOL

Funny story, I only know the random fact that the Riot LA lunch area is called the Bilge. A long time ago I threw a bunch of random office terminology at RiotMasterCheese Cactopus and he bought it for a hot minute.

Anyway hope the stay at home order is not too brutal! I work for an essential business and thus have to go into the office, hence my small mistake in the fact.

One day I'll try to apply to Riot...

its not called the bilge. bilgewater is a coffee/drinks bar, but actual meals are at noms. :)

many of our old champs reallly REALLY need visual updates :(. One at a time i guess

don't let your dreams be (only) memes.