League of Legends

League of Legends Dev Tracker




20 Nov

Comment

Originally posted by PastelleFox

Hey I dont wanna be rude but if you could relay to the team that as someone who has a disability that causes them eye issues, it would be amazing if you could make the icons of the roles and the selection much bigger.
Its genuinely gonna be an accessibility issue for some of us since I can barely make out which role it is :(

We’re also going to make them bigger. If I were at my computer I’d show you a before after. Will take a bit but we’re aware and on it!


19 Nov

Comment

Originally posted by McEuph

It's not bad, but please get rid of that animation when picking roles.

We're going to change this so it is not a blocking animation.

Comment

Originally posted by 10xkaioken

Oh pbe only for bugfixes ?

Stability and performance are the main use cases. We do catch quite a few other bugs but the signal to noise is very high and things slip through. It's much rarer that we get reliable balance feedback from PBE.

Comment

Originally posted by Far-Opinion-8644

Reporting a game with a note able failure of the bounty system. GameID: 4108486869. Enemy team got bounties on 2.5k gold lead proceeded to turn it around to a 7.5k gold lead. But they still were getting bounties.

Post Micro-Patch

You ran into the edge case that I described on Twitter. We are figuring out a design solution for it and will deploy it when it's ready. It doesn't happen in many games, but when it happens it's quite painful and I'm sorry you had to go through that.

Comment

We are micropatching to fix this!


18 Nov