League of Legends

League of Legends Dev Tracker




22 Nov

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Originally posted by New_Teaching_4331

Love it can you do janna next owo?

Thanks! There are still a lot of champs we'd like to update. :)

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Hello everyone!

Similar to the previous VFX updates we’ve made in the past (Syndra, Zilean, Malzahar, etc), we're working on updates to the Visual Effects (VFX) of champions whose spell effects are in need of some love. Our aim is to get their VFXs to current League standards and improve gameplay clarity.

This time, it's Varus's turn, for 11.24's PBE Patch!

Just like all the previous ones, and since these are smaller updates geared toward sprucing up some of the oldest members of the roster, they aren't in the same prioritization conversation as to how we decide who gets a VGU (where we take model, gameplay, and thematic into account too!): they do not affect any other timeline, and are simply dev passion projects.

Here's a video preview of the changes. As usual, the more recent the skins are, the less changes they are getting. His most recent skins only received very minimal tweaks (or not ...

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It's worth noting that a while back more of the Krug camp got pushed into the mini krugs to make champions have to sit there longer to get full gold/xp from the camp.

IMO Ivern should get full "normal camp" rewards (75-85 gold for all non-buff camps / 145-170 xp for all non-gromp camps, before machete) since Ivern clears all camps in the same amount of time and health/mana lost

Currently, Ivern gets 39 gold and 37 xp, which yeah, is about half the gold and significantly less xp.

Totally agree with you. Ivern should be special cased into getting more rewards from the camp. I just don't think he should get full krugs value.

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Originally posted by ltbird259

l

I had a game a minute ago where we were definitely ahead but laid out something like this:

we had 3 drakes

kills 12-12

we were 3 turrets up

The thing is though that their jungler was massively fed. So Viego was 9-2 when bounties went up. It feels like the system doesn't take into account how the gold is allocated on the team. A viego can definitely solo carry games like that so even though we were, in our opinion, equal or maybe behind since we had to scale up to match with the viego that was super strong. Felt pretty bad even though it wasn't a bug. We also never got bounties even once we fell 6.6k gold behind at some point. Idk felt really bad.

Did the 3 dragons not affect your assessment of whether the game was even or not? It's a significant advantage. Not saying it's correct or incorrect, just curious on your opinion of dragons vs gold/xp.

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Originally posted by ALLGROWWITHLOVE

This bug is as old as league its literally like finding an Easter egg at this point.

It is not, and it will be fixed in the next patch.

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LMAO i love this I’ll actually pitch it to the team

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Originally posted by MVPhurricane

what does "their capital bought out shareholders" mean? do they not own 100% of riot? all (full) acquisitions involve "buying out shareholders" by definition, so it makes it seem like riot isn't wholly owned, or something. which if it is that is definitely news to me and super interesting (and, also, BIG congrats, because them buying 100% of riot at the price they paid was an *enormous* steal for *them* otherwise, ultimately, given how well you guys have done since (but hindsight is 20/20, obviously) =).

also, being able to take in money to grow the business more quickly is a good thing, not a bad thing, so I don't know whether taking in external money is really worth the (non-)"organic" perjorative-- money is literally free these days if you have a credible way of spending it, so using it as much of it as possible (efficiently) is as good a lever as it's ever been in modern history-- but by no means are all or even most businesses able to write infinite ch...

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We don’t have an infinite supply of great people to pour money into. It takes time to find / train great people and teams.

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Originally posted by SexualHarassadar

Mordekaiser: How many times you've gotten killed in your own Death Realm.

We talked about this for April Fool’s and this was the one we laughed a lot about.

Call it: “Wait, Come Back”

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Originally posted by TreeKeeper15

Maokai also feels really bad on the Chemtech rift for the same reason.

Theres a few champions that interact with bushes that have this problem. Some might be worth addressing, and some not. We will keep an eye on it but currently Rengar is the only one we have on our radar for potential changes.


21 Nov

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Originally posted by IHadThatUsername

Thank you for the answer, I honestly didn't expect one.

I don't really have a problem with Riot not making a mobile game back then. I think most players can clearly feel that all the games Riot has released recently were labors of love and not something quickly put together and rushed to release. I give you huge props for that, so I wouldn't have wanted you to make a game you don't believe in just to meet market demands. I'm glad you work the way you do.

My question was really just that it seemed weird to claim that "Tencent has never told us to make any product ever" when it was well known that they asked you to make a mobile game... which you now confirmed. Maybe you meant that you never made a product just because Tencent asked you to do so... which in that case, I believe you.

Either way, congratulations on all the great things you've been putting out recently. You seem to be really hitting your stride.

That distinction matters. They don’t “order us” - we choose what we make - and that makes all the difference in the world.

And ty for the kind note.

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Originally posted by MickyCee93

You will only realise how misinformed the news is when the news reports on something you were directly involved in. I learnt this many years ago.

Yup. I’ve been shocked at how bad it is having gone through the journey of building Riot. It’s a huge part of the reason America is falling apart.

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Originally posted by The_Sinnermen

Yeah I also like eternals. I wish I could disable the in game milestones though. I just like to check and see from time to time.

You can do that, for what it’s worth. Check your settings and go to UI. You’re looking for the Eternals Milestone Display option. Set to “None”.

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Originally posted by IHadThatUsername

For the record, Tencent has never told us to make any product ever.

It was widely reported that Tencent wanted Riot to build a mobile game, which you refused back then. Are you saying these reports are false?

Differences also cropped up over how to handle the fast-growing mobile market. Tencent wanted a mobile version of League for China, according to people close to both companies. Chinese internet users were spending more time on mobile phones than PCs, and Tencent advocated for a more casual smartphone game with shorter play periods that gamers could play during morning commutes.

But Riot’s leadership wasn’t interested in making a smartphone version. They believed League’s experience couldn’t be replicated on smartphones. Top executives believed Riot should only make games for hardcore gamers who played on PC...

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They asked us to make a game back then, we said no - because we were busy building lots of other stuff. Once we bought Jolly and brought Michael Chow onto the team, we finally had a leader to build a mobile team around - and so we started Wild Rift. He had the right vision and capabilities to build a team that could build a genuine League experience onto mobile.

The dependency people seem to often not to fully appreciate it is that money does not equal the ability to make great things - it’s all about people. Money can help you get great people, but they are in limited supply - and building team chemistry takes time. Despite conventional wisdom, great game devs are often not fungible.

We don’t build things until we have the right people to be able to build products that have a chance to be the best in the world for their area - and this requires time and patience. That’s why we went from just being the League of Legends company to suddenly having lots of products -...

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Actually I was super hyped knowing cool stuff was coming out. And I played hundreds of hours of VALORANT/LoR before release.

Don’t get me wrong, it’s awesome that y’all get to experience this stuff, too now. But I was holding it together by getting to play kickass games early :)

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Originally posted by Tryndamere

For the record, Tencent has never told us to make any product ever. Additionally, Tencent has never funded the business (their capital bought out shareholders) - all of Riot’s growth has been driven organically.

For the record, Tencent has never told us to make any product ever. Additionally, Tencent has never funded the business (their capital bought out shareholders) - all of Riot’s growth has been driven organically (since we launched League).

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For the record, Tencent has never told us to make any product ever. Additionally, Tencent has never funded the business (their capital bought out shareholders) - all of Riot’s growth has been driven organically.

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So happy to hear sentiments like this! This is the North star for a lot of teams at Riot, trying to make great moments where people can be a genuine fan of the IP and believe that anything is possible. The work is so much more rewarding when we get to read awesome stuff like this!

Hope we can continue to impress and delight y'all.