League of Legends

League of Legends Dev Tracker




06 Feb

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We’re doing some work to modernize some services that are extremely old and fragile.

This was an unintentional change related to the underlying service that powers win of the day.

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Originally posted by MrApplekiller

Good catch. Would like to see their explanation for this

We’re doing some work to modernize some services that are extremely old and fragile.

This was an unintentional change related to the underlying service that powers win of the day.

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Originally posted by LegacyEntertainment

Thank you! I didn't expect something like this to be played on a League broadcast. Or maybe I'm just not familiar with LEC.

Our Song of the Week is provided by our sponsor, Warner Music! Would not have been possible without them, and they're incredible to work with. It's allowed us to also have live music acts on show, and to work with them to recreate some music videos, like the LEC Remake of Diplo's On My Mind music video!

Check out the playlist at wmg.click/LEC if you want to listen to the songs from this or past weeks.

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Originally posted by Orange-69

do the casters not know that Gragas Q gives vision? lmfaooo

I must have missed it in the chaos of the fight. I do in fact know that Gragas Q gives vision :)

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Originally posted by LongLeggedLimbo

What is the design onnEnders shirt?

huskies!

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You kids and your videogames...

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Originally posted by Ghisteslohm

They need to blast Reckless with my Heart tomorrow before the FNC-G2 match. Would be such a waste if they miss that timing.

Already expecting the song to show up in the G2 voicecoms as well :D

So like... what if I planned it as the champion select music for that game, though?

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    /u/Am1t8 on Reddit - Thread - Direct

Originally posted by FishermanThresh

u/Am1t8 can you give a response please?????

Hey, im asking some engineers around for this issue, but i do not know why this would happen. Have you checked your memory as the client freezes? it could be an out of memory issue, which freezes up all those apps at the same time

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    /u/Am1t8 on Reddit - Thread - Direct

Originally posted by ginandjuice43

Why did you ignore the voice chat option question?? After all it's a team game and more coordination helps. Valorant and Dota have it no reason league shouldn't when league requires just as much team play and more than valorant imo.

Hey, not ignoring, just sorting through, but as for Voice and allowing chat outside party, I will need to find out the team that made the decisions to make it party only, is this your concern?

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    /u/Am1t8 on Reddit - Thread - Direct

Originally posted by ginandjuice43

Why did you ignore the voice chat option question?? After all it's a team game and more coordination helps. Valorant and Dota have it no reason league shouldn't when league requires just as much team play and more than valorant imo.

Hey, not ignoring, just sorting through, but as for Voice and allowing chat outside party, I will need to find out the team that made the decisions to make it party only, is this your concern?

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    /u/Am1t8 on Reddit - Thread - Direct

Originally posted by SergeantAskir

Do you think it is a good split if some teams build features for the client and other teams have to fix what they produce?

Why aren't those teams held accountable for the performance problems that their features are causing?

We don't have a large enough of a team to do this split, and love the second part of your question. There are over 30 engineers outside the client that do feature dev. in the client. We have kicked of syncs with them to knowledge share and most importantly show them our crash rates and errors metrics, so they can ensure any code they deploy doesn't impact these numbers in a negative way


05 Feb

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Originally posted by Avagromus

I've been having an issue with slowdowns and frame drops all over the place. It has crashed only once but I don't have any logs from that crash.

My summoners name is "Avagromus"

Hi! Can I get your game logs and your RPD file from a game where you encountered the slowdown and frame drops? I couldn't find a crash with your summoner name in our records unfortunately.

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Originally posted by PetMeFeedMeCuddleMe

What information wasn't available at the time? The foresight to see that rolling it all into one client was a better option?

How long it would take to do so. Webtech offered the ability to start work immediately, while going the game tech option would have required an unknowable amount of up-front development work to create the framework for content implementation before anything else could be done.

Having now put in that work in service of TFT mobile, we know how much it was. But that's not something that could have been known before actually doing it. Software development estimation is notoriously fraught.

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    /u/Am1t8 on Reddit - Thread - Direct

Originally posted by DJWhimSy

Appreciate the work honestly, it's amazing

How do you guys deal with all the backlash and snide remarks headed your way though? It seems awfully depressing to have to face that even after all your work spanning over a year

I have responded to some similar questions, but I like to use data to back up our success. We have seen really good trends in our survey results, and will hopefully continue as we deliver more work.

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    /u/Am1t8 on Reddit - Thread - Direct

Originally posted by Vastator10

Communication to the user base about the client has notoriously been poor, to the point of it becoming a running joke among people. While the group that started work in early 2020 has done a good job and some evidence of progress has been noticable, communication of completed goals is still done poorly. For example a large number of people, myself included, were unaware of the 10.25 memory leak fixes, which is quite a difficult problem that was solved. What plans are there for 2021 in more thoroughly communicating intended goals to the user base and maintaining consistant follow-ups of those goals as they are addresed?

Good question, we try to publish all of our changes in the patch notes, so continue to read them, they will be there. As far as dev posts, it does take time to write them up, and they have to go through a process called localization for each country. I can't make a commitment that we will increase the cadence. If you see something in a patch note regarding a client, and want more information, send me a private message here on reddit

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    /u/Am1t8 on Reddit - Thread - Direct

Originally posted by tdaniel_s

Why does the league client seemingly only change with ingame-patches? Is there a reason changes arent pushed more frequently

All teams on League work on the same exact release calendar