League of Legends

League of Legends Dev Tracker




28 Mar

Comment

Originally posted by KasumiGotoTriss

Buy QSS to get rid of the voice obviously

Counterplay


27 Mar

Comment

Originally posted by them_app1es

wow, good job holding the flash there, I'd shit my pants

No one would flash there would they?

Comment

Originally posted by Allegories

That's not really evidence of anything. The playtest team would know about these changes and he is tweeting it out.

He may have been moved to a developer, I don't know, but he was a playtester for a long time, and probably still is.

While I'm not a playtester anymore, I'm also not a designer. The only changes I've ever shipped were Swain's changes. I didn't make the Aurelion Sol changes or the Anivia ones. Was just a messenger for the Anivia ones! >.<

Comment

Originally posted by Vandelhelm

Lukas proceeds to have 10 car crashes per week and can't land a single job client. Also whenever he opens his fridge it's empty, he has to close it and reopen it for the food to show up every time he enters the house.

So, way better than Lukas 1.4

Comment

Originally posted by Literally_kappa

Still in ICU after you played garen against me :(

lol i've been bad recently, maybe i'll hop back on the grind

Comment

Originally posted by mazrim_lol

must be so frustrating to be blamed for this when can't do much but wait for other companies to get their stuff fixed

nah, folks are rightfully upset—it's our jobs to get it back up and running at full capacity as quickly as we can

all part of the process

Comment

Originally posted by Literally_kappa

Hello again Mr riot cactopus

hello fellow gamer how are you

Comment

Originally posted by __jayj

A message from the community <3
https://imgur.com/aQnNMu8

lol... i actually did laugh at this one

Comment

Originally posted by D3monFight3

Nice, and although I do not fully agree with the reasoning considering you can buy other stuff with tokens and those got nerfed too, it is good that you guys addressed it. After all if the intent was to make those skins rarer you could have just made them cost more tokens.

Though I would be curious why you first implement stuff like this and then you address in depth why it is like this? Is it some PR technique like you talked about when you made those announcements for the anniversary? Kinda like the saying that it is easier to apologize than to ask for permission?

Re: timing of the post, we did actually post the English-only message early via Twitter yesterday. We had to wait for localization (three day window) to get it into today's QGT.

I think if I could do it over I'd get it pushed out by our official channel vs. a dev's channel. Frankly I underestimated how much people would care, given that it's not too big of a change (and you still get tokens faster than you ever would've in events prior to Night & Dawn). That's a mistake on my end, so feedback taken and noted

Comment

Originally posted by redditiscucked4ever

My question is, won't bringing back Clash increase the web traffic because more people will log in to play in that short timeframe?

When I say web traffic I'm referring to the whole internet, not just League

BUT, you raise a point about a separate issue: there is increased League traffic too, which is why we'll position Clash in off-peak hours

Comment

Originally posted by samuuu25

Clash makes me scared for EUW servers :0

We're confident EU ping/server issues are disconnected from Clash. It seems to have more to do with increased web traffic generally causing issues at the ISP level. We sent out this tweet recently to give a little more context and right now we're working on more comms (including in-client messages) to keep folks updated on EU issues.

Edit: more updates on the Riot support twitter

Comment

Originally posted by Hue__hue

EUW burning, what do to calm down the masses?-Photoshop battle, thats it

Shared this above as well but it's likely an ISP level problem in EU connected to nutty web traffic generally atm. We're aware and working on it: https://twitter.com/RiotSupport/status/1243296815467778053?s=20

Edit: more updates on the Riot support twitter

Comment

Originally posted by Theometh

lol i wish my bathroom looked like that

Comment

Originally posted by Crazed_Alchemist

yo a ward desk lamp would be sick

Comment

Originally posted by OO1O1OOOOO111O1O

You gotta be kidding me lmao

They’re gonna bring back clash “more frequently”

Do they genuinely hate EU servers?

We're pretty confident the ping issues aren't connected to Clash. And solving it will probably require us to work directly with ISPs who are under a lot of stress right now (and we're doing that). Read the latest here.

Edit: more updates on the Riot support twitter

Comment

Originally posted by Vortexspawn

That's nice, but why isn't that directly on your own server status page / in client notification?

I actually do agree it should be linked / posted in the affected region's client. Will see what I can do.

Comment

Originally posted by Kotouu

So he'll definitely say,"I'll talk to the rest of the team" Dude has the perfect job for the exact statement

I used to post comments like "I'll get on this! / I'll pass it on!" but I've actually come to believe that nobody gets real value out of those posts—the only real way to add value is to address the problem on the product side.

This is probably counter-intuitive, because most folks think that it's worth doing just to "calm things down," but I also think that's a bad approach. If you're interested, I shared some deeper thinking about why communications people shouldn't post things like "we're listening!" in this Twitter thread: ...

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Comment

Originally posted by DejaVu2324

A.Sol was reworked?

Yea, and this post reminded me - we'll get this updated.

Comment

Originally posted by D3monFight3

Here is mine, I think it came across pretty well

https://imgur.com/a/s2yLtf1