Legends of Runeterra

Legends of Runeterra Dev Tracker




11 May

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Originally posted by DMaster86

Are there going to be fixes for clients that have issues with decktrackers (like mine)?

I don't know if we have anything related to decktracker issues - can you submit in-game reports or DM me?

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Originally posted by andreylabanca

And the visual errors of the Dawn and Dusk card? Frostbited allies are showing as if they didnt have zero power.

should be fixed

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Originally posted by SrewTheShadow

Any word on when Shadowshift is gonna get fixed? It currently doesn't count as a recall effect, so it doesn't change Tail of the Dragon back as an example. It completely breaks the card in any deck that would normally play it.

Will be 1.2


10 May

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I'm a simple man; I see Samurai Jack, I upvote

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Back in preproduction we had two sort options for the hand. We had what we have now (chronological) and an option for sorting by type. At the time our playtesters really didn’t like sort by type so we turned it off.

Actually having players be able to manually sort their hands is a bit trickier for us, especially on mobile platforms. Definitely a QOL thing I’m keeping tabs on


09 May

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Originally posted by Joojedro

It was the Rummage card

Thanks! I’ll take a look to see if we already fixed this for the next release.

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This looks like targeting text, which would actually be associated with a card not in your image. Do you remember what card you were selecting targets for?


08 May

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Originally posted by Stuck1nARutt

Chromebook plz

No idea why it doesn't work for me. Same playstore, Android worked fine

Chromebooks run an x86 version of Android, that LoR does not support. We are updating our min spec articles to point this out. Sorry about that but please continue to enjoy the game on Android!

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We didn't avoid this because we think it's toxic / not worth, we just thought other things were more valuable to deliver to players. There are definitely fans of this feature on the team, but I won't promise anything until it is lined up on a release schedule

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Originally posted by Pandaemonium

u/RiotExis it seems like this idea has gotten support so I'm tagging you - when auto-sharding extra card copies, could a translucent copy of the card remain on-screen? (Then we'll know our collection of that card is complete and we can go to Deck Builder and start experimenting!!)

Idea makes sense to me! Not my area of expertise, but I'll make sure that team sees it.

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that sucks - we see it and are working on it

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Here's the deck code to the Ionia / Piltover-Zaun deck
CEAAECABAQJBWJZIGQ3DOOYIAEBAEBQJBQHBOHBZAICACBAMBUNCYBABAICBQHRK


07 May

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Tie Game is my favorite out of all of them 'cause it looks so cool to see both Nexus (Nexi?) explode. I still haven't seen it in an actual live game :( Someday...

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Hello u/arabprince123! Thanks for the thoughtful notes! You are absolutely right that there is much more work to be done. I think what we've got in terms of gameplay and client is a great framework to add more content, improvements, and features that you'll love.

I'm, for one, excited to keep trying to make this game as great as possible. Thanks again and go UX designers!

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Originally posted by ZambieDR

that's why my phone crashes every time it tries to run.

please have an official list of all phones that Lor should work on.

Ugh! That sucks you're having problems with the game. Have you checked out our support page/submitted a ticket? Player support can usually help out. We don't have a specific list of phones since there can be such a huge variety of devices.

https://support-legendsofruneterra.riotgames.com/hc/en-us

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The Loot section is where we can send players rewards they have earned. The two things sent so far are the Moonstruck Poro to players who pre-reg'd or played in the first week of launch, and the Player Icons for the Rank you reached in the Beta Season if you played enough ranked games.

After you claim any rewards waiting for you, the Loot button will go away.