Magic The Gathering: Arena

Magic The Gathering: Arena Dev Tracker




18 Aug

Comment

Originally posted by pchc_lx

is there not still 'deck strength matchmaking' active in the 'Play' / unranked queue? I think the prominent perception here is that that matchmaking algorithm skews toward mirror matches or otherwise serves up very specific slices of available opponents based on the way it's implemented. is it possible this is true, or is that just confirmation bias / misconception from the players?

Deck value is a metric that we use in Play, yes. Without going too far into specifics, this only prevents you from matching with decks that are very far away from yours. The matchmaker does not prefer (and is not even aware of) specific matchups, be they mirrors, counters, or anything else.

To your question, a deck's reach still covers a fairly broad range, but excluding some options by definition increases the probability of facing any given deck that remains. I can't speak to anyone's personal experience, but we believe the current setup still provides a diverse spread of opponents.

Comment

Originally posted by AnalRetentiveAnus

They're hoping to get un-loseable matches.

That's why you were specifically selected to face the opponent and why my life loss rakdos pile keeps getting nine live opponents as well

Happens with every powerful combo deck. Win too many times and arena wags its finger at you and gives you the foil combo or someone else running the same combo but better to destroy you.

That's why you were specifically selected to face the opponent and why my life loss rakdos pile keeps getting nine live opponents as well

We do not do this - not in ranked, not in any queue in the game. Even if we thought it was a good idea for some reason (which we don't), it would be extremely difficult to implement. We've got plenty to do already.

Comment

Originally posted by GreatSeaBattle

I remember Adamant as the reason Eldraine Omniscience Draft didn't pan out. Which reminds me that I don't think we've had Omniscience Draft period for a few sets now.

Where the Omniscience Draft, Wizards?

Well, GreatSeaBattle, I will tell you.

In order to be a good fit for Omniscience draft, a set has to pass two main criteria: the cards have to work the way you expect, and the cards have to be fun and different to use in a mana-safeties-off world. Throne of Eldraine failed both criteria in a variety of ways:

  • Adamant costs couldn't be paid.
  • Our Omniscience emblem only works on cards played from the hand, so creatures couldn't be cast from exile after going on Adventures.
  • Most of the "powerful but hard to cast" budget went into strict color requirements (Adamant, the four-hybrid-mana uncommon cycle, etc), which didn't leave a ton of expensive stuff in the set to slam for free. Roving Keeps are...not exactly aspirational.

Theros and Ikoria both also had some challenges. Our emblem doesn't affect Escape costs or Mutate costs, plus both sets have mechanics that really suffer from smaller opening hands (Constellation asks yo...

Read more

17 Aug

Comment

Originally posted by RiKSh4w

Well at least you know you're covered in case an un-card comes along that would make a card in your library deal damage.

I could easily imagine "reveal the top card of your library. If it's a creature, it deals damage equal to its power to any target." or a similar ability in black-border too! #wotc_staff

Comment

Originally posted by ZT_Ghost

Why would they implement it this way? Itโ€™s not even a glitch, someone literally had to program it to function this way.

What's happening here is that our code for "prevent damage ... by [something]" is supposed to tell the client what objects damage is prevented by (so you're less likely to accidentally attack with such an object etc.). The bug here is that that code doesn't have any guards for the visibility of that [something] currently - until now, no words on a card in Arena could point to an object that wasn't publicly visible (they'd refer to spells or permanents, search for historic cards with "prevent" and "by" in their text!). #wotc_staff


16 Aug

Post
    on News - Thread - Direct

Aug 16, 16:26 UTC
Resolved - This incident has been resolved.

Jun 27, 22:38 UTC
Monitoring - We have deployed a hotfix to address some of these issues. Patch notes are available, here: https://forums.mtgarena.com/forums/threads/66434 We are continuing to monitor the situation, and will provide additional updates as necessary.

Jun 26, 01:45 UTC
Identified - We have identified the cause of this issue, and weโ€™re working towards releasing a hotfix as soon as possible. While there is no ETA at this time, we will update you with maintenance information as soon itโ€™s available.

We apologize for any inconvenience and thank you for your patience and continued reports. For all other issues, please conta...

Read more

14 Aug


13 Aug

Post
    on News - Thread - Direct

Aug 13, 23:30 UTC
Completed - Scheduled maintenance is complete. Patch notes are available, here: https://forums.mtgarena.com/forums/threads/67350 Thank you!

Aug 13, 22:30 UTC
In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary.

Aug 13, 21:50 UTC
Scheduled - We will be performing unscheduled maintenance on August 13 at approximately 3:30 p.m PT (22:30 UTC) to deploy the 1.11.00.01 hot fix. Maintenance is expected to last approximately one hour.

No downtime is expected. Players who are logged in prior to the start of maintenance are encouraged to restart their client once the game update is available. For all other players, the game will automatica...

Read more
Post

Bug Fixes

  • Kicked cards (paying the optional kicker cost when casting a spell) that target a creature now correctly resolve.
  • Cards available in the MTG Arena base set are now playable in Brawl and Standard 2021 Play.
Comment

We've deployed a server-side fix to solve this. If you exit & re-launch your client this issue will be fixed.

Comment

We've deployed a server-side fix to solve this. If you exit & re-launch your client this issue will be fixed.