Magic The Gathering: Arena

Magic The Gathering: Arena Dev Tracker




22 Aug

Comment

This was supposed to go out to everyone who logged in during the time XP was bugged, but something seems to have gone wrong, resulting in some players (including me) not getting the message. We're looking into it.

Edit: Ok, we think we've now gotten everyone who logged in during that time. Sorry for the delay here!


21 Aug

Comment

Originally posted by RazorRamonReigns

I'm assuming the XP bug was fixed but the missing xp that was already earned has not gone out?

Correct; that should happen later today or maybe early tomorrow

Comment

Originally posted by WotC_Jay

Hey, thanks for the report! We're aware of an issue where XP is not always being applied correctly, and we are working to get a fix deployed soon. We will also make sure that everyone gets full credit for any XP they missed out on.

As of about 20 min ago, if you restart your client this should be fixed.

Comment

Originally posted by AbandonShip44

My rank is also not showing or being upgraded/downgraded after a match. Is that part of this bug as well?

I would be surprised if it was causing that, but it's possible. In any case, the XP issue should be fixed now. If you continue to see issues with your rank, please contact CS

Comment

As of about 20 min ago, if you restart your client this should be fixed.

Comment

Originally posted by WotC_Jay

Hey, thanks for the report! We're aware of an issue where XP is not always being applied correctly, and we are working to get a fix deployed soon. We will also make sure that everyone gets full credit for any XP they missed out on.

As of about 20 min ago, if you restart your client this should be fixed.

Comment

Originally posted by mrbiggbrain

Yup:

  1. APNAP
  2. Layers
  3. Timestamps
  4. Characteristic Defining Abilities
  5. Multi-Layer Persistence (When a single ability works in multiple layers and it's affect on operations of ability removing effects)
  6. Priority and the Goyf effect.
  7. Modal effect resolution order
  8. Spell copy effects and target counts.
  9. Negative Power corner cases (You can cutdown a -12/17)
  10. State based actions

It's funny but 5% of the rules cover 95% of the game states and 95% of the rules are needed 5% of the time.

This is a very good list. First 3 items there resolve probably 95% of the "Why did this happen this way?" questions you see on this sub

Comment

Originally posted by His_little_pet

If it helps, I only stopped receiving XP when I completed my daily quest. So today I got 6 wins, received 25 XP for each, then completed my daily quest on my 7th win and did not receive XP from the quest or from the win.

Thanks for the additional information! That behavior lines up with what we're seeing.


20 Aug

Comment

Hey, thanks for the report! We're aware of an issue where XP is not always being applied correctly, and we are working to get a fix deployed soon. We will also make sure that everyone gets full credit for any XP they missed out on.

Comment

Hey, thanks for the report! We're aware of an issue where XP is not always being applied correctly, and we are working to get a fix deployed soon. We will also make sure that everyone gets full credit for any XP they missed out on.

Post
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Aug 20, 18:30 UTC
Completed - The scheduled maintenance has been completed.

Aug 20, 15:30 UTC
In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary.

Aug 19, 20:59 UTC
Scheduled - @MTG_Arena maintenance will occur to deploy the 2024.40.00 Bloomburrow Alchemy game update.

📥 Small download required.
🔄 Restart required.
⏲️ ~3 hour estimated deployment.
📝 Patch notes soon after.


16 Aug

Comment

Originally posted by Spaceknight_42

Decks start off with a base price, which is basically the same price it would cost to craft the deck with wildcards. This is what's listed with the slash,

So your starting point is that a rare wildcard is worth approx. 400 gems? (Guesstimating from the slash prices of the two standard decks.)

That seems like an awful lot compared to the price of a pack.

We think a rare you get to pick (wildcard) is worth more than a random rare (pack), yes


15 Aug

Comment

Originally posted by kdoxy

Do all rares and all mythic have the same value?

Yes, at least at that "Decks start off with a base price" level. Then the whole deck gets discounted, so within any given deck every rare/mythic has the same value, but when comparing decks they might differ, if one deck has a different discount than the other

Comment

It's clear there's a lot of interest in how the prices work, so here's a general overview. 

Decks start off with a base price, which is basically the same price it would cost to craft the deck with wildcards. This is what's listed with the slash, but it gets discounted a couple times.

First off, each deck gets discounted by a variable rate, based on the type of deck. Foundation decks, which are designed to be a starting place for newer players, are discounted more than Champion decks, which are based on popular and successful decks in the meta.

Next, each deck gets prorated down based on the cards you already have in your collection. Note that the proration happens after the discount, which means the price reduction you'll see from crafting any given card will vary from deck to deck.

This means that the prices for any given player will vary a good bit, based on your collection. In OP's screenshot, decks look to vary between 30% and 90% off the ba...

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Aug 15, 18:30 UTC
Completed - The scheduled maintenance has been completed.

Aug 15, 15:30 UTC
In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary.

Aug 14, 22:53 UTC
Scheduled - @MTG_Arena maintenance will occur to deploy the 2024.39.12 game update, containing bug fixes related to the preconstructed deck sales.

📥 Small download required.
🔄 Restart recommended.
⏲️ ~3 hour estimated deployment.
📝 Patch notes soon after.

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Aug 15, 18:09 UTC
Resolved - This incident has been resolved.

Aug 13, 19:26 UTC
Identified - We have temporarily disabled the ability to buy Decks via the in-game store due to an issue related to purchases. We apologize for the inconvenience.

Comment

Originally posted by Norm_Standart

Doesn't Best-of-One ranked also have some sort of deck strength matchmaking? I recall there being some sort of matchmaking distinction between Bo1 and Bo3

No, there’s no deck weight in any ranked queue

Comment

In ranked queues you will continue to be matched against a bunch of meta decks, yes. As many express in this thread, for some that's part of the challenge and fun of brewing.

In the unranked queues (like Standard Play or Brawl), we'll try to pair you with deck of similar strength, so you should see a lot less of the meta decks. The system isn't perfect (turns out it's not easy for a computer to judge the power level of a decklist), but that's the goal. I'm obviously biased, but I spend a good bit of time in Historic Play with silly decks that make me smile, and I feel like I get to have good fun with them.


14 Aug

Comment

Originally posted by MattSoulblade

Hey Guys! Alchemy Premier Draft is coming back to Arena, August 20–27! Its like a regular draft, but one of the slots is replaced by an Alchemy card - except last time we just got an extra slot, like the play boosters of old, which was very good (specially in MKM). Will it be the same this time u/WotC_Jay ? Anyways I do these limited reviews for fun and to remind people that this event exists.

Euru, Acorn Scrounger - Limited Rank: A

[[Chitterspitter]] was a bomb in MH2, and I expect it to be very strong here, as it will give you endless chump blockers that will eventually grow in size if you sacrifice enough fodder - which you shouldn't have any trouble finding, since BG is the color of food tokens.

The second ability of Euru is not that relevant (its the same trigger as the artifact except on combat damage instead of on the upkeep) UNLESS you are able to recur this guy to have ...

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Yup, the Alchemy draft will add the Alchemy cards as an extra slot. We like the way this plays and don't have any plans to change it.

Comment

Sorry you're having this experience! We are aware that a small number of winners are running into issues like this, and we are actively working with the different groups involved to resolve them. This is being worked on, and it hasn't been forgotten. It's just taking longer than any of us would like.