Magic The Gathering: Arena

Magic The Gathering: Arena Dev Tracker




02 Oct

Comment

Originally posted by ArmorMog

Thanks for the clarity. Is there any chance we might see some type of flag for brawl decks that tells us what bracket that deck would fall into?

In general, we don't want to expose too much of the system that way, because it will lead to people gaming it, and that kind of gaming leads to worse player experiences overall. We talked more about that in this article: MTG Arena Announcements – June 3, 2024 (wizards.com)


01 Oct

Comment

Originally posted by GavinV

Hey all! Just to clarify what I was talking about today, the four bucket system isn't literally how Arena Brawl works - it's more nuanced and conceptual. As I even mentioned on stream, I just learned about this myself as we dug into this concept so I might have been a little off. Just want to avoid you all going down rabbit holes that aren't quite right. Hope this helps clarify and happy Brawling!

(Wotcstaff)

Mods, this is actual-Gavin-Gavin, and worthy of flair

Comment

Originally posted by Astigmatic_Oracle

I think it also cares about wait time, so the longer you wait the more likely you are to be paired out of your bracket to reduce wait times.

This is accurate. All matchmaking on Arena (or any game, really) is a compromise between finding a good pairing and a quick pairing. The longer it's taking to find a match, the wider it can go.

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Oct 1, 18:00 UTC
Completed - The scheduled maintenance has been completed.

Oct 1, 15:00 UTC
In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary.

Sep 30, 22:29 UTC
Scheduled - @MTG_Arena scheduled maintenance will occur to deploy the 2024.41.10 game update, containing additional bug fixes and updates related to the Duskmourn: House of Horrors release.

📥 Small download required.
🔄 Restart required.
⏲️ ~3 hour estimated deployment.
📝 Patch notes soon after.


30 Sep

Comment

Originally posted by belisaurius

Yes, actually!

Unfortunately, we moderators get to pick our hand, and we always have a Force of Will + Blue Card, no matter the format.

Wait, you can what?


27 Sep

Comment

Thanks for the great report! (Video of a minimal repro against Sparky is a real pro move.) We'll get engineers looking at this promptly

Comment

Oh hey! That's my old boss. And, randomly, one of the only 2 or three orange names I've played against in the wild. There's a lot fewer of us than there are of you, so it's always pretty rare to meet one.


26 Sep

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Sep 26, 00:25 UTC
Completed - The scheduled maintenance has been completed.

Sep 25, 21:25 UTC
In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary.

Sep 25, 21:21 UTC
Scheduled - @MTG_Arena maintenance will begin shortly to deploy the 2024.41.1 game update, containing hotfixes related to Duskmourn: House of Horrors.

🛠️ No downtime is expected.
💻 Restart recommended.


25 Sep

Comment

Originally posted by Cyb3rd31ic_Citiz3n

Thanks guys for looking into it. 

Also, I removed Blinkmoth from my BU ninja deck to make it usable in historic play and now it won't appear in any searches.

That's expected, unfortunately. 2XM was inadvertently removed from the list of sets that should be legal in Historic, so it's no longer showing up when you look for Historic cards

Comment

There hasn't been any intentional change here. Thanks for the call out, and we're looking into it.

Edit: This should now be fixed; sorry about the disruption! (If you're in-client, you may need to restart it to pick up the fix)

Comment

Thanks for the call out! There hasn't been any intentional change here, and we're looking into it.

Edit: This should now be fixed; sorry about the disruption! (If you're in-client, you may need to restart it to pick up the fix)


24 Sep

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Sep 24, 19:00 UTC
Completed - The scheduled maintenance has been completed.

Sep 24, 18:07 UTC
Verifying - Issues related to connections and matchmaking should be resolved, and we are continuing to monitor the situation. Maintenance is on-going.

Sep 24, 17:39 UTC
Update - We are investigating reports of connection issues on @MTG_Arena, including disconnects and issues finding a match. We will update with more information as it becomes available. Maintenance is on-going.

Sep 24, 15:32 UTC
Update - We are aware that some players are seeing "Asset Error Detected" and/or unusually large download sizes at this time. Thank you for your patience as we investigate. Maintenance is on-going.

Sep 24, 15:00 UTC...

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Comment

Sorry about this! There was an error that prevented matchmaking for about 20 min earlier. Everything should be back to normal now

Comment

Thanks for the report! It looks like there is something going wrong here, so we've temporarily disabled these bundles in the store. We'll get them fixed up and get you the styles you purchased as quickly as we can!


23 Sep

Comment

Originally posted by Cow_God

[[Sorcerous Spyglass]] is legal in standard brawl even though it's banned in historic brawl. Honestly I'm surprised they remembered to ban disruptor flute.

Ugin, Nexus and Field are still banned despite being perfectly okay by today's power level. Tbh, Oko probably is too.

I really doubt they'll ban anything. Nadu is annoying but not egregiously strong compared to other hell queue commanders.

https://scryfall.com/search?q=banned%3Ahistoricbrawl+banned%3Acommander&unique=cards&as=grid&order=released

https://scryfall.com/search?q=banned%3Ahistoricbrawl+banned%3Aduelcommander&unique=cards&as=grid&order=released

There's basically no overlap between commander and brawl. In brawl ...

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Ugin and Field weren't power level bans; they were banned for ubiquity. They went into basically every deck, which ended up making games feel more similar. One of the goals of Brawl as a format is to offer wide variety, and Ugin and Field worked against that.

Comment

Originally posted by Glorious_Invocation

It's unlikely it'll ever get banned. Case in point, Golos is banned in Commander but is perfectly playable in Brawl. They'll probably keep increasing Nadu's power level until it's in the depths of hell queue so it doesn't bother 'normal' decks ever again.

Yes, this is basically right. No plans to ban Nadu, and all the evidence suggests we can use the matchmaking to keep him constrained to pairing with people who are also running high-power commanders.


17 Sep

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Sep 17, 18:30 UTC
Completed - The scheduled maintenance has been completed.

Sep 17, 15:30 UTC
In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary.

Sep 16, 21:16 UTC
Scheduled - @MTG_Arena maintenance will occur to deploy the 2024.40.40 game update, containing important backend updates.

📥 Small download may be required.
🔄 Restart required.
⏲️ ~3 hour estimated deployment.
📝 There are no patch notes associated with this release.

Comment

Sounds like this was just a bug. Arena keeps a file on your device of which bans you've seen, so it can know which ones are new. This sounds like that file went missing or failed to load, and so it showed you all the bans (bolt, ritual, etc.) as if they were new.


15 Sep

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Sep 15, 08:25 UTC
Resolved - This incident has been resolved.

Sep 15, 08:08 UTC
Monitoring - A fix has been implemented and we are monitoring the results.

Sep 15, 07:35 UTC
Update - In order to deploy a fix for the matchmaking issues, players who have not restarted their client may see a "network error" at this time. Please restart your client to continue playing @MTG_Arena.

Sep 15, 06:59 UTC
Identified - We will be disabling matchmaking shortly in order to deploy a fix. Players will need to restart their client to continue playing @MTG_Arena.

Sep 15, 04:14 UTC
Investigating - We're aware of an issue currently impacting matchmaking on @MTG_Arena. Players may intermittently ...

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13 Sep

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Sep 13, 01:30 UTC
Resolved - The issues should now be resolved, and the game update should be available on all supported mobile devices. Please Note: Players should expect a larger than normal download as part of this update.

Sep 12, 21:14 UTC
Investigating - We are aware of an issue impacting players on certain mobile devices that is prevent them from downloading the latest update. We are currently working on a fix, and will update you with more information once it's available.