Magic The Gathering: Arena

Magic The Gathering: Arena Dev Tracker




26 Sep

Post

We are aware of an issue where players who update to the 1.00.00 game update are not receiving three new Quests and/or their Weekly Win progress has not been reset. This is not the intended behavior, and we are currently investigating.


Thank you for your patience as we work to find a solution.

Comment

I will bring this up with the team, as this upsets me greatly.


25 Sep

Comment

The Throne of Eldraine update begins at 8am PT, and the set will be available when the update has finished.

Comment

If the TwitchCon sleeve would have been the Preorder sleeve, and vice versa, a subset of people would have been upset about that. It just comes down to personal preference.


The TwitchCon sleeve will be available in the TwitchCon grab bags, and it actually consists of FOUR codes... One for the attendee, and three for their friends. So if you know anyone going to TwitchCon you can snag one!

Comment

Originally posted by cybey

How about the weekly 15 wins?

Yup, those will reset to full too

Comment

Old quests with progress will he kept. Empty slots will be filled. Not actually sure about old quests without progress, but I /think/ they’ll be kept too.

Comment

Originally posted by FooberticusBazly

Providing more information about system specs wouldn't hurt anything. But from the evidence I've seen, most if not all of these performance issues are directly tied to network/netcode/server issues.

The game's netcode (client and server side) does not handle network interruptions well. Furthermore, I've seen evidence that the game's render loop is bound to the netcode, blocking until all requests/responses are resolved before rendering frames. I've black box tested this (and other possible causes of these issues) using the game's resource meter, Wireshark, Window's Resource Monitor and various cpu/gpu monitoring tools.

Using the game's resource meter, you can observe the game's framerate is directly tied to the network latency between the client and server. When the latency rises, the framerate drops in lock.

Using Wireshark, you can observe all of the network traffic going to/from the server gateway. Nearly all client-side actions, including those that do ...

Read more

Thanks for the detailed and well-thought-out post. Thanks to the OP as well for urging users to send us detailed reports. Believe me that we get them and believe me that we find them useful.

As far as network latency is concerned, I can tell you fairly categorically that the game does not hold rendering or game loop processing to wait for network replies. Game actions like a land being played or a spell resolving are definitely paused to wait for the server, but rendering is still occurring. In fact, one of the dead giveaways that the server is under heavy load or that your connection is having trouble is when you play a land and it pauses mid-flight and hangs out in the full-card mode. We start the animation for playing the land while the network request is in flight, but don’t finish the animation and put the card in play until we get the response.

You can determine if the render loop is still running by looking at some piece of the game that is always i...

Read more
Comment

Originally posted by AaronElsewhere

Repeating comment here in case staff can answer.

Once mana is in the mana pool, is there a way to control which is used for a spell? I saw someone say use full control in the past, but it does not work anymore.

I use lotus field alot, and sometimes I need to ration the three of a particular color in the mana pool, but the first spell eats up that color.

I believe you have to turn autotap off in your options to enable manual mana spending. We've changed it a lot in the past though, so I don't remember if you also need to be in full control... #wotc_staff

Post

CORE SET 2020 MASTERY

IMPORTANT

As we previously announced, the Core Set 2020 mastery will end on September 26th, 2019 at 4 a.m. PT (11:00 UTC). Once that deadline has passed, players will be unable to earn any additional Mastery rewards or XP until Throne of Eldraine is available on MTG Arena. During this window:

  • Weekly Wins will be unavailable*
  • Daily Quests will not reward XP*
  • The Core Set 2020 Mastery Pass will be removed fro...
Read more

24 Sep

Comment

Originally posted by Gazz1016

Is it more comparable to the way autotapping when sacrificing treasures works then, at least in terms of timing?

Yup. #wotc_staff