Marvel Strike Force

Marvel Strike Force Dev Tracker




11 Dec

Post

The event X-Force Frostbite, which starts at 1:00 PM PST today, had the incorrect limits to the scoring inputs in the chart in the weekly blog from last week. Please refer to the limits in-game, and the chart in the blog will be updated shortly to mirror the limits shown in-game.

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08 Dec

Comment

I'm investigating this now and will get back to you...


07 Dec

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Server maintenance for some minor background processes will occur on Thursday, December 7th, at 9:30 PM PT for approximately 60 minutes. This is not a major version update. A small compensation package will be sent in appreciation for your patience while we work quickly to restore service.

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01 Dec

Comment

Originally posted by Vvillxyz

Does anyone else ever find themselves forgetting to spend Incursion Campaign Energy? It's not often, but it happens occasionally. I'd like to see them add Incursion campaign energy to the top status bar on the home screen right next to regular and ISO campaign energy. It'd be easy to see how much I have then.

Agreed, the team is looking into ways to increase the visibility of Incursion Campaign Energy. Nothing concrete yet, but Archangel and I will keep checking in with the team, and we'll report in the weekly blogs when we have news.


29 Nov

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Get a sneak peek at the awesome content and features coming in the rest of 2023 and into 2024. https://marvelstrikeforce.com/updates/preview-2023-part2

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27 Nov


22 Nov

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The dev team has discovered an issue with Incursion Raid II Difficulty 3, which has been temporarily disabled. We’ll keep you updated on our progress in addressing it and aim to re-enable it soon. We appreciate your patience in the interim.

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20 Nov

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The updates to Diamonds are complete, and you’ll see your TCP number update with any change to your roster.

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17 Nov

Comment

Appreciate the feedback - it's good to know when we're on the right path.

Comment

Thanks for the report; I'll forward it for investigation...

Comment

Originally posted by Raistlin43084

Just a heads up. D9 and d10 enemies in the gg trials appear to have the same gear, levels, red stars, and stats. It appears there was a coding error. I’m guessing d10 was copied and pasted for d9, and someone forgot to adjust the stats for the lower difficulty.

It is kind of ironic, had time to double the check the stats of diamonds, but not the coding of the new event. Probably different ppl in charge of each, but ironic nonetheless.

Thanks for reporting; I'll forward it for investigation...

Comment

Originally posted by Raistlin43084

Yup. The player feedback they heard was diamonds weren’t worth $100, so instead of just lowering the price like ppl wanted, they also buffed diamonds too.

Edited - Changed my post because they did indeed also lower the price.

We did both.

Post

New Update - Diamonds percentage-based bonuses will be increased at each level. https://marvelstrikeforce.com/en/updates/updates-to-diamonds

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16 Nov


11 Nov

Post

A new update, Version 7.5.1, is now available to download in your respective app store, which addresses a few stability issues. The new version is currently optional but will become a forced update early next week. The team is working hard to fix additional stability issues; we’ll keep you updated.

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