Marvel Strike Force

Marvel Strike Force Dev Tracker




07 Dec

Post

Server maintenance for some minor background processes will occur on Thursday, December 7th, at 9:30 PM PT for approximately 60 minutes. This is not a major version update. A small compensation package will be sent in appreciation for your patience while we work quickly to restore service.

External link →

01 Dec

Comment

Originally posted by Vvillxyz

Does anyone else ever find themselves forgetting to spend Incursion Campaign Energy? It's not often, but it happens occasionally. I'd like to see them add Incursion campaign energy to the top status bar on the home screen right next to regular and ISO campaign energy. It'd be easy to see how much I have then.

Agreed, the team is looking into ways to increase the visibility of Incursion Campaign Energy. Nothing concrete yet, but Archangel and I will keep checking in with the team, and we'll report in the weekly blogs when we have news.


29 Nov

Post

Get a sneak peek at the awesome content and features coming in the rest of 2023 and into 2024. https://marvelstrikeforce.com/updates/preview-2023-part2

External link →

27 Nov


22 Nov

Post

The dev team has discovered an issue with Incursion Raid II Difficulty 3, which has been temporarily disabled. We’ll keep you updated on our progress in addressing it and aim to re-enable it soon. We appreciate your patience in the interim.

External link →

20 Nov

Post

The updates to Diamonds are complete, and you’ll see your TCP number update with any change to your roster.

External link →

17 Nov

Comment

Appreciate the feedback - it's good to know when we're on the right path.

Comment

Thanks for the report; I'll forward it for investigation...

Comment

Originally posted by Raistlin43084

Just a heads up. D9 and d10 enemies in the gg trials appear to have the same gear, levels, red stars, and stats. It appears there was a coding error. I’m guessing d10 was copied and pasted for d9, and someone forgot to adjust the stats for the lower difficulty.

It is kind of ironic, had time to double the check the stats of diamonds, but not the coding of the new event. Probably different ppl in charge of each, but ironic nonetheless.

Thanks for reporting; I'll forward it for investigation...

Comment

Originally posted by Raistlin43084

Yup. The player feedback they heard was diamonds weren’t worth $100, so instead of just lowering the price like ppl wanted, they also buffed diamonds too.

Edited - Changed my post because they did indeed also lower the price.

We did both.

Post

New Update - Diamonds percentage-based bonuses will be increased at each level. https://marvelstrikeforce.com/en/updates/updates-to-diamonds

External link →

16 Nov


11 Nov

Post

A new update, Version 7.5.1, is now available to download in your respective app store, which addresses a few stability issues. The new version is currently optional but will become a forced update early next week. The team is working hard to fix additional stability issues; we’ll keep you updated.

External link →

10 Nov

Post

There’s an issue with the drag-and-drop feature in Squad Select, causing an Anomaly Detected error in the Assemble the Marvels event. A fix for this bug is coming soon in a patch targeting release next week. In the meantime, drag-and-drop will be temporarily disabled to mitigate the error. After this update is pushed live, your game app will reflect the change the next time you log in. We appreciate your patience while we work quickly to deploy the next version update.

External link →

08 Nov