Minecraft

Minecraft Dev Tracker




07 Mar

Comment

Nice work! I think it could be improved somewhat with the additions of some decorations. How about some sunflowers?


28 Feb

Comment

Originally posted by Yttrium77

I'm getting a pretty odd error - I bring down the server file (https://launcher.mojang.com/v1/objects/125e5adf40c659fd3bce3e66e67a16bb49ecc1b9/server.jar) and start it in a clean directory. It always starts a 1.18.1 server. I am unable to migrate, and my players cannot access the world using 1.18.2. Thoughts?

You're using the wrong server. Use the link from the post.

Post

We're now releasing 1.18.2 for Minecraft: Java Edition. This release adds universal tags and the placefeature command. It also introduces the possibility for experimental data packs to customize cave generation and to add new custom structures to worlds.

Additionally, this version contains compliance updates for South Korean players.

Enjoy!

This update can also be found on minecraft.net.

Changes in 1.18.2

  • Users running Minecraft in a 32-bit environment will receive a warning in the main menu about the upcoming end of 32-bit environment support
  • If you’re playing in South Korea, we added gameplay timers and notices in compliance with gaming laws to help remind players to...
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25 Feb

Post

We’re now releasing the first (and hopefully only) release candidate for Minecraft 1.18.2. This release candidate fixes two world generation bugs that could cause a server to stop running. If there are no major issues following this release, no further changes will be done before the full release, which is planned for February 28th.

Happy mining!

This update can also be found on minecraft.net.

If you find any bugs, please report them on the official ...

Read more External link →

23 Feb

Post

The third pre-release for 1.18.2 is now out, fixing more bugs! Happy Crafting!

This update can also be found on minecraft.net.

If you find any bugs, please report them on the official ...

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21 Feb

Post

The second pre-release for 1.18.2 is now out! This pre-release adds a spline density function and fixes a few bugs.

Enjoy!

This update can also be found on minecraft.net.

If you find any bugs, please report them on the official ...

Read more External link →

18 Feb

Post

We're now releasing the first pre-release for Minecraft 1.18.2. This pre-release introduces the possibility for data packs to customize cave generation and to add new custom structures to worlds.

If everything goes as expected, we aim to release this version on February 28th. Happy mining!

This update can also be found on minecraft.net.

If you find any bugs, please report them on the official ...

Read more External link →

16 Feb

Post

Another snapshot is now available for Minecraft Java Edition. If you're into custom worlds, you might want to try out biome tags.

Enjoy!

This update can also be found on minecraft.net.

If you find any bugs, please report them on the official ...

Read more External link →

09 Feb

Comment

Originally posted by LowSkillCamper

There is further small improvement coming. Did not make it in this snapshot.

Done in 22w06a. Not in the changelog, since it is just an improvement on the existing fix. Foxes can now actually climb powder snow slopes without sinking, as it was intended by design.

Post

Today we're happy to share snapshot 22w06a with you. It contains compliance updates for South Korean players and is Totally Teeming with Technical Tag Tastiness.

Happy Mining (in moderation)!

This update can also be found on minecraft.net.

If you find any bugs, please report them on the official ...

Read more External link →

03 Feb

Comment

Originally posted by avoidant-tendencies

  • MC-232290 - Foxes will lay down in powder snow and not try to escape even when taking damage

Bless you Mojang!

And it seems like the similar issue with wolves is fixed now!

There is further small improvement coming. Did not make it in this snapshot.


02 Feb

Comment

Originally posted by GOR016

Bruh. Don’t they realise that developers are real people?

They're just kids who want to share their excitement and predictions, is my guess.

Comment

Originally posted by TheRealWormbo

Your nagging seems familiar. Are you evading a ban?

They're posting exactly the same thing on twitter too.

Post

While we work on some larger changes that aren't quite ready yet, here's snapshot 22w05a which contains a small squishing (that's a word, right?) of bugs. Happy mining!

Ps. bugs bad.

This update can also be found on minecraft.net.

If you find any bugs, please report them on the official ...

Read more External link →

30 Jan

Comment

Originally posted by Immortal_Truth_2

Have you seen the sentiment when we released the first 1.18.2 snapshot? People were very frustrated that is was not a 1.19 snapshot.

Players don't know what they want, they just know what they like when they have it. For example: Look at the story of Bethesda's horse armor and the birth of micro-transactions. Players thought "How dare you ask for real money for a cosmetic-only item," but as it turns out, we just hate micro-transactions, full stop. Doesn't matter if it's functional or cosmetic. Players didn't know this until they had both and tried both, but they still gave Bethesda a world of shit when it happened.

If you're out to win everyone's approval, you've made a grave mistake. It's not possible. I'd go so far as to argue it isn't even possible to satisfy most people. There's simply too much variation in a player-base this large. The mob votes and their associated yearly disasters are all the proof one should need.

...

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Tip for Mojang: Stop trying to fix everyone's opinion of you, and fix my opinion of you.


28 Jan

Comment

Originally posted by ObeyHypnotoad

I applaud your transparency as a developer. It's sad that a quality that should be regarded as a virtue often ends with the user being upset.

Thanks! Whatever you do there is always someone to be upset or angry about it. So I am not taking these kinds of opinions too seriously.

Comment

Originally posted by Immortal_Truth_2

Should be priority. Bees have been in the game for a few years now. It's pretty absurd to keep making new shit if nobody is going to fix what already exists. That's just asking for a spaghetti-coded mess that will cause further delay later down the line.

Beyond this, I struggle to believe that a change so small would take any significant amount of time to implement. Smells like an excuse, to me. Damn game is owned by a multi-billion dollar company, and you can't find the time to pay one person to write a few lines to make the bees check the biome before they successfully spawn? Oh, but we can find time to sort out goat AI... Goats are worthless, beyond aestheticism and minor annoyance for survival players.

Priorities, you say?

One genuinely has to wonder whether Mojang believes we're all blubbering morons, unable to figure out whether we should wind our ass or scratch our watch. Nothing this team has done in the last 2-3 major up...

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Have you seen the sentiment when we released the first 1.18.2 snapshot? People were very frustrated that is was not a 1.19 snapshot.

1.18.2 brings bug fixes, 1.19 - new content. Pretty obvious what most people want.

But it seems you are of an opinion that it is possible to do both. Let's optimistically assume that including design, implementation, reviews and testing the bee issue will take 4 hours to fix. If you open our public bug tracker you will find over 8000 bugs of similar or higher priority. Excuses, excuses.

At the same time I agree with some parts of what you are saying.


27 Jan

Comment

Originally posted by Gellfling

I kind of agree, but if that's the case, it would then also make sense for them to not spawn in snowy biomes

True, but If we decide to fix every small thing which is wrong, there will be no new updates for 3 years. We have to prioritize.


26 Jan

Comment

Originally posted by Gellfling

Bees also path find into powdered snow, now sure if that could be looked into too or not. I was lining up a screenshot once, and was waiting for the bee to get into the perfect spot when it melted into the ground and then smoke puffed out :(

Not that it's a perfect "implementation", but bees not being able to handle snowy biomes is kind of OK IMO.