Mordhau

Mordhau Dev Tracker




28 Mar

Comment

Originally posted by payl0ad

Friendly melee hits no longer flinch parry

I am astonished anyone thought having friendly fire flinch parries was a good idea. Good you changed that back.

Nobody thought it was a good idea, it wasn't intended.

Comment

Originally posted by Guysmo

Thanks for this hotfix.
Will you work on optimization about the new map ?

Yup. This is the first hotfix, so we didn't want to hold it up with map fixes. It's coming!

Post

Patch 17, Hotfix 1 is out! This update mainly addresses Horde crashing, Toolbox placement issues and some small miscellaneous bug fixing. We're still monitoring feedback and finding areas to improve. https://steamcommunity.com/games/629760/announcements/detail/2121699291609422161

Patch #17 Hotfix 1 Changelog 28/03/2020

Gameplay

  • Toolbox placement checks adjusted to be less strict

  • Fixed Horde and BR server crash bug

  • Fixed Mountain Peak battering ram not appearing if joining mid game

  • Adjusted Crossroads door hitpoints

  • Crossroads king no longer h...

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Comment

Originally posted by SecondOftheMidnight

I'm curious, was change to toolbox just to deal with invisibility glitch? Was there really no other way bandaid that exploit like forcing people to reload a guy leaving a ballista?

This was initially a panic fix. We thought we fixed the invisibility glitch, but it turned out it was still possible, and we knew we were going to have to ship, so this was the first step. The invisibility glitch turned out to be fairly complicated, but we managed to squash it before release regardless, so the clipping restrictions were a bit overboard. The invisibility glitch was due to a peculiarity with the engine dealing with scale, and if someone built the ballista while out of sight, the ballista construction animation never played, and if he got onto that ballista and left it, he was left at a miniscule scale of around 0.01%. So technically nobody was ever invisible, just really, really small.

Comment

Bug causing the server to crash. Will be addressed in the hotfix.

Comment

Just fixed this for the upcoming hotfix, thanks for reporting it!

Comment

We're fixing it in the hotfix, along with other things, no worries!

Comment

Originally posted by PticaUbojica

Maybe I understood it wrong, but isn't this the fix for that bug?

Partially, but you could also use the toolbox to clip into the map very easily, so it was related to it.

Comment

The reason why it was changed is because learning to chamber everything is a bad idea, and the training sword wasn't actually useful in learning how to fight. You were building bad habits by using it and relying on chambers.


27 Mar

Comment

We had to tweak some conditions for placement due to the invisibility bug, but we're looking into some further tweaks to make it more useful now :)

Comment

Originally posted by jorsixo

Looking good man. Big fan as always. Is there any Roadmap or way to know whats coming in the future? Very curious! Cant Wait to try the new map

Right now we're just focused on post update polish and getting some hotfixes out, but once things settle down we'll talk and try to get a roadmap put together.


26 Mar

Comment

Originally posted by WhooooooshFarmer

Jax I know the community has been impatient and rude to y’all, but I still want to let you know we love you guys and appreciate the hard work you put into this amazing game. :)

thanks :)

Comment

Originally posted by yoshi570

Added Crown wearable

Have you guys seen it? I'm not finding it in the options.

sorry guys, we shouldn't have left this in the notes. The crown/crowned barbutes are for the winners of the Venatus tournament.

Comment

Originally posted by Juicebeetiling

High quality shitpost

supreme quality sh*tpost

Post

Patch 17 has been released! Check out the changes, and find some more information here:
https://steamcommunity.com/games/629760/announcements/detail/2121699291601642684

We thank you for your patience, and we hope you enjoy the new major update!

External link →

25 Mar

Comment

Out of context, we allow people to spam when we're in meetings but once they were told post-meeting to stop spamming, they kept spamming. Bans were handed out for racism (posting nazi flags, using emojis to spell out slurs, etc.) Mutes were for people who kept spamming after being told to stop. I called a single dude an idiot for posting a nazi flag.

We opened up a spam room on the discord today, since people didn't understand the concept of not spamming out mordhau_general, the room people go to for updates on when the patch will come, and mordhau_feedback.

Speaking of when, the test today went well. It just ended up going a little late, and we don't want to be trying to squash launch issues at 4am. Our server tech will also have to upload the new server build to the servers, which can take a bit of time, so we decided to push the patch a little further. HOPEFULLY tomorrow, but if not it will most likely be sometime this week.
tldr - patch will come when i...

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Comment

Originally posted by red_hawkx21

Lmao community manager calling his playerbase idiots 10/10 pr

guy posted a nazi flag and then deleted it, thinking i wouldn't see it, said guy is an idiot

Comment

Originally posted by Miami_Vice-Grip

They shouldn't be finding blocking bugs on launch day. They clearly lack a testing/quality cycle that works well.

They should know how to follow a decent SDLC.

Also, they shouldn't do giant patches, this patch should've been 3 separate ones imo

it was never a launch day, it was a testing day


24 Mar

Comment

I have a 1070, I'll check. I've heard about this but haven't noticed it before.