Change how the coding process works within Tirternon, previous comments showcase that the current process makes it impossible to release hotfixes after the first few weeks of each major update. This is awful for keeping the game alive, as it allows glitches and overpowered weapons to be abused for months before anything can be done about it. Even in scenarios where these issues are few and far between, small and consistent updates help portray that the game is alive and constantly being worked on to the casual player.
It's one of those things where it's relatively easy to get a system working like this prior to release, but once the game is out... it's not trivial to implement. Hindsight is 20/20. We're doing the best we can, trying to leverage content updates with backend improvements. I'll be sure to let everyone know if we can figure out a solution.