In addition to some more organization stuff, we're looking into some changes to how we release patches - some changes in our version control may give us a bit more flexibility when it comes to the timing of our updates.
Could you expand on this? Does this mean balance patches, exploit fixes and such will be more frequent and released inbetween bigger content patches?
Because golly jee mister that would be swell
It means pretty much that - before, we'd plan out the BIG patches and just work on them, but we're now looking into smaller updates that are more balance/feature focused between our major updates. If we do this properly, it will only add couple of weeks or so onto the dev cycle of the big stuff (testing, packaging takes a while) but that should hopefully be countered out by smaller gaps between updates.