Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord Dev Tracker




06 Jan

Comment
    Callum on Steam Forums - Thread - Direct
Do you have any mods installed?
Post
    Callum on Steam - Thread - Direct

e1.7.0
NOTICE: Please be aware that in order for save files to be compatible with e1.7.1 and any later updates, you should first load your save file in the e1.7.0 version of the game and save it before updating to e1.7.1 or any later versions.
  • e1.7.0 is currently the live version of the game and we strongly advise that you take this opportunity to update any save files that you would like to continue playing in the future before updating to e1.7.1.
  • If you are playing the game on Steam, you will be able to access e1.7.0 at your own convenience by right clicking the game in your Steam Library > Properties… > Betas > Select e1.7.0 from the drop down list.
  • If you play the game through anywhere other than Steam then unfortunately you will be unable to load older saves in fu...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Callum on Steam - Thread - Direct

Beta e1.7.1
Warriors of Calradia,

Throughout early access we have sought to retain save game compatibility. This patch is dedicated to cleaning up the related code parts - without jeopardizing your save games. Please read the notes below carefully. Also please note that the patch cannot include any content changes to facilitate this. Thank you for understanding.


Singleplayer
Save & Load
  • Updated save file system:
    • Please be aware that in order for save files to be compatible with e1.7.1 and any later updates, you should first load your save file in the e1.7.0 version of the game and save it before updating to e1.7.1 or any later versions.
    • e1.7.0 is currently the live version of the game and we strongly advise that you take this op...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

29 Dec

Post
    Callum on Steam - Thread - Direct

e1.6.5
Singleplayer
Fixes
  • Fixed a bug that made the main party remain and be renamed to "unnamedMobileParty" after the player character died while the selected heir was a prisoner.
  • Fixed a bug that caused the game to freeze when forfeiting a game of Tablut.


e1.7.0 Beta
Singleplayer
Crashes
  • Fixed a crash that occurred after talking with a companion after loading an older save file.
  • Fixed a crash that occurred after a battle mission is ended while the "Disrupt Supply Lines" quest was active.
  • Fixed a crash that occurred when exiting a mission.
  • Fixed a crash that occurred when loading a save game with the "Prodigal Son" issue quest active during the common area fight with the...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

24 Dec

Post
    Callum on Steam - Thread - Direct

e1.6.5
Multiplayer
Changes
  • Added winter themed maps. Happy holidays!

Known Issues[forums.taleworlds.com]
Comment
    Callum on Steam Forums - Thread - Direct
Originally posted by Alex25: Hello! Is it a minor update or another patch?

Minor update.

Originally posted by FoX: Hi, an hour had passed. Do you know how much time it will take?

The servers are back up now!
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Callum on Steam Forums - Thread - Direct
The multiplayer servers will be down for the next 30-60 mins while we perform an update.

I will update this post when they are back up. Thank you for your understanding!

21 Dec

Post
    Callum on Steam - Thread - Direct

e1.6.5
Singleplayer
Crashes
  • Fixed a crash that occurred when ranged troops ran out-of-ammo.

Multiplayer
Crashes
  • Fixed a crash that occurred when selecting "Beta X Wins" badges.

Fixes
  • Fixed the "Fighter" perk for the "Khan's Guard" class.
  • Fixed badge sizes on the Clan Roster page and scoreboard.

Changes
  • Adjusted the "Hunter" perk for archer classes:
    • Damage to Horses is decreased from 75% to 50%.
    • Now only works with ranged weapons.
  • Decreased the accuracy of throwing axes.


e1.7.0 Beta
Singleplayer
Crashes
  • ...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

16 Dec

Post
    Dejan on Steam - Thread - Direct

e1.6.5
Singleplayer
Crashes
  • Fixed a crash that occurred when bartering for safe passage.

Fixes
  • Fixed a bug that caused the wrong location to be shown for prisoner heroes in the Kingdom-Diplomacy War tab.


Multiplayer
Fixes
  • Fixed a bug that caused the Steel Nasal Cap to get overridden by the default helmet of the Brigand.

Changes
  • Adjusted some perk names and descriptions.
  • Infantry Changes:
    • Reduced the cost of many Heavy Infantry classes for TDM and Siege by 10 gold.
  • Reworked many perks, weapons, and class attributes. Notable examples:
    • Vlandia Sergeant: Armor 41 -> ...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

12 Dec

Comment
    Callum on Steam Forums - Thread - Direct
Calradia is a totally fictional continent that took inspiration from real world peoples and cultures. However, religion is something we have no intentions of exploring, with the main focus of the game being on the combat and battles.
Comment
    Callum on Steam Forums - Thread - Direct
Originally posted by Erica Estrelina Hill: yep , and i cant enter and see the games menu , then crash , kick me out the game .. this is amazing ~

Are you using any mods at all?

10 Dec

Post
    Callum on Steam - Thread - Direct

e1.6.5
Latest Changes:
Singleplayer
Crashes
  • Fixed a crash that occurred when inviting a party that was involved in a siege to an army.
  • Fixed a crash that occurred if the player party consisted of companions alone.
  • Fixed a crash that occurred when making peace through a kingdom decision while in an encounter.
  • Fixed a crash that occurred when a companion fought in a common area.
  • Fixed a crash that occurred while generating the "Scout Enemy Garrison" quest.
  • Fixed a crash that occurred due to corrupt issue data when settlement ownership changed.
  • Fixed a crash that occurred when transferring prisoners.

Fixes
  • Fixed a bug that prevented emissaries from ga...
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Post
    Dejan on Steam - Thread - Direct

Beta e1.7.0
Singleplayer
Crashes
  • Fixed a crash that occurred due to the morale interaction system when the last shot missile of a dead agent killed a target.
  • Fixed a crash that occurred when the player interacted with objects just before the boss fight cinematic in hideouts.
  • Fixed a crash that occurred when the player died during a battle.
  • Fixed a crash that occurred on the campaign map due to a path optimization bug.
  • Fixed a crash that occurred when exchanging prisoners in towns.
  • Fixed a crash that occurred after finishing the Destroy Raiders quest.
  • Fixed a crash that occurred when talking to a companion to promote them to a noble while having no suitable fiefs to grant.
  • Fixed a crash that occu...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.