Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord Dev Tracker




24 Dec

Comment
    Callum on Steam Forums - Thread - Direct
Originally posted by Alex25: Hello! Is it a minor update or another patch?

Minor update.

Originally posted by FoX: Hi, an hour had passed. Do you know how much time it will take?

The servers are back up now!
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    Callum on Steam Forums - Thread - Direct
The multiplayer servers will be down for the next 30-60 mins while we perform an update.

I will update this post when they are back up. Thank you for your understanding!

21 Dec

Post
    Callum on Steam - Thread - Direct

e1.6.5
Singleplayer
Crashes
  • Fixed a crash that occurred when ranged troops ran out-of-ammo.

Multiplayer
Crashes
  • Fixed a crash that occurred when selecting "Beta X Wins" badges.

Fixes
  • Fixed the "Fighter" perk for the "Khan's Guard" class.
  • Fixed badge sizes on the Clan Roster page and scoreboard.

Changes
  • Adjusted the "Hunter" perk for archer classes:
    • Damage to Horses is decreased from 75% to 50%.
    • Now only works with ranged weapons.
  • Decreased the accuracy of throwing axes.


e1.7.0 Beta
Singleplayer
Crashes
  • ...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

16 Dec

Post
    Dejan on Steam - Thread - Direct

e1.6.5
Singleplayer
Crashes
  • Fixed a crash that occurred when bartering for safe passage.

Fixes
  • Fixed a bug that caused the wrong location to be shown for prisoner heroes in the Kingdom-Diplomacy War tab.


Multiplayer
Fixes
  • Fixed a bug that caused the Steel Nasal Cap to get overridden by the default helmet of the Brigand.

Changes
  • Adjusted some perk names and descriptions.
  • Infantry Changes:
    • Reduced the cost of many Heavy Infantry classes for TDM and Siege by 10 gold.
  • Reworked many perks, weapons, and class attributes. Notable examples:
    • Vlandia Sergeant: Armor 41 -> ...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

12 Dec

Comment
    Callum on Steam Forums - Thread - Direct
Calradia is a totally fictional continent that took inspiration from real world peoples and cultures. However, religion is something we have no intentions of exploring, with the main focus of the game being on the combat and battles.
Comment
    Callum on Steam Forums - Thread - Direct
Originally posted by Erica Estrelina Hill: yep , and i cant enter and see the games menu , then crash , kick me out the game .. this is amazing ~

Are you using any mods at all?

10 Dec

Post
    Callum on Steam - Thread - Direct

e1.6.5
Latest Changes:
Singleplayer
Crashes
  • Fixed a crash that occurred when inviting a party that was involved in a siege to an army.
  • Fixed a crash that occurred if the player party consisted of companions alone.
  • Fixed a crash that occurred when making peace through a kingdom decision while in an encounter.
  • Fixed a crash that occurred when a companion fought in a common area.
  • Fixed a crash that occurred while generating the "Scout Enemy Garrison" quest.
  • Fixed a crash that occurred due to corrupt issue data when settlement ownership changed.
  • Fixed a crash that occurred when transferring prisoners.

Fixes
  • Fixed a bug that prevented emissaries from ga...
Read more
Post
    Dejan on Steam - Thread - Direct

Beta e1.7.0
Singleplayer
Crashes
  • Fixed a crash that occurred due to the morale interaction system when the last shot missile of a dead agent killed a target.
  • Fixed a crash that occurred when the player interacted with objects just before the boss fight cinematic in hideouts.
  • Fixed a crash that occurred when the player died during a battle.
  • Fixed a crash that occurred on the campaign map due to a path optimization bug.
  • Fixed a crash that occurred when exchanging prisoners in towns.
  • Fixed a crash that occurred after finishing the Destroy Raiders quest.
  • Fixed a crash that occurred when talking to a companion to promote them to a noble while having no suitable fiefs to grant.
  • Fixed a crash that occu...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

04 Dec

Post


Greetings warriors of Calradia!

In this development video, we take a look at a new multiplayer game mode, as well as, an update to the battle terrain system.

We hope you enjoy the video!



Spoiler: Text Version INTRO
Greetings warriors of Calradia and welcome to Development Update #7.

As always, we will be taking a look at some of the recent and upcoming changes to the game. We hope you enjoy...
... Read more

03 Dec

Post


Greetings warriors of Calradia!

In this development update video, we take a look at the first batch of modding tools that we hope to share towards the end of this month, as well as some upcoming changes to the game.

We hope you enjoy the video! And for those that prefer to read: the script can be found below.



Spoiler: SCRIPT Greetings warriors of Calradia!

In this development update, we’ll be...
... Read more
Post


Mount & Blade II: Bannerlord's launch discount will end tomorrow at 10 am PST. Don't miss out on your chance to get the game with up to 20% off!

https://www.taleworlds.com/en/Store
Post
Avid blog followers and newcomers to the series, in this, our second blog, we're talking about our team of engine programmers and their role in our development process. It is fitting that the engine team sits in the centre of the office, developing the core of the game. The room is generally busy with the comings and goings of demanding developers, the hardware is powerful and the attitude is relaxed and open. Inside dwell the gremlin exterminating gremlins. The light masters. The engine...

... Read more

01 Dec

Comment
    Callum on Steam Forums - Thread - Direct
Originally posted by Stoner: Mount & Blade being my all time fav game. Can we just go back to warband and have active new mods coming?... Had so much more fun with warband + mods, while bannerlord just ruins every mod after each update.

Warband is still there you know, you can play it anytime! :D

Seriously though, while I do understand your frustration with updates breaking mods, unfortunately that is the nature of development. We are still working to improve the game in every possible way we can, including the underlying code, to ensure that the game has a long and healthy future. Unfortunately this means that in many instances mod compatibility can be broken with an update.
Post
    Callum on Steam - Thread - Direct


The Steam Autumn Sale ends today at 10 am PST / 7 pm CET! Don't miss your chance to get Mount & Blade II: Bannerlord at 15% off, or complete your Mount & Blade collection with a massive 75% discount on all other titles!

https://store.steampowere... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.